Assignment 3 - Wargame Simulator


Ask questions about this at http://pbl.cc.gatech.edu/cs2390/1564.html
As another helpful link, check out the Museum Simulation code.

YOU MUST WORK IN TEAMS OF TWO TO FOUR ON THIS PROJECT! The cost of not working on a team is 15 points.

I'll define the battlefield and one team. You define the other team. You'll use the simulation package, and will be required to put up a user interface where we can see the movement of troops and tanks, and get summary information in text fields, controllable with buttons.

The game board looks like this:

The Computer team starts at A (1@1 on the board, horizontal@vertical). Your team starts at B (8@8). The goal is to get at least one of your team into the opposing team's camp. Team B can take advantage of knowing Team A's strategy.

Each team starts out with five soldiers and three tanks (soldiers cannot enter or leave tanks).

Moving and Navigation

Combat

Team A's Strategy User Interface

Scenarios

Running the Code

We will start your code by executing WarGame begin. You will then execute your simulation until either one or the other team wins, or a stalemate is reached (e.g., all players are dead except those that won't move).

Extra Credit

Hints, Issues, Suggestions

Grading Breakdown
50 points for the design doc -

50 points for code -


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