| Stat Description | Range | (minimum stats modified by race) |
| Primary Character Stats | ||
| Strength | 25-100 | (modifies damage and limits use of high-pull bows etc) |
| Dexterity | 25-100 | (modifies to-hit) |
| Intelligence | 25-100 | (modifies magic) |
| Speed | 25-100 | (modifies initiative only) |
| Secondary Character Stats | ||
| Vitality | 100-1000 | |
| Magic Power | 100-1000 | |
| Skill Description | Range | |
| Melee | 0-150 | (modifies to-hit) |
| Ranged | 0-150 | (modifies to-hit) |
| Ingenuity | 0-150 | (modifies critical chance) |
| Scouting | 0-150 | (modifies terrain modifiers) |
| Magic Description | Range |
| Spirit | 0-150 |
| Air | 0-150 |
| Earth | 0-150 |
| Water | 0-150 |
| Fire | 0-150 |
Weapon Stat Description Range Speed 0-100 (modifies to-hit) Recovery 0-100 (reload time for ranged or recovery from swing for melee Damage 0-100 Defense 0-100 (modify to-hit; should be similar to speed for swords) Critical 0-100
Armor Stat Description Range Defense 0-100 Speed Penalty 0-100