Interfaces for Everyday Computing
| Sponsor |
Elizabeth Mynatt
mynatt@cc.gatech.edu
256 CCB |
| Area |
HCI, Ubiquitous Computing, Everyday Computing, Audio, Assistive
Technology |
Problem
As computing capabilities become more ubiquitously available, the uses of
computing will shift to include more everyday tasks, in
contrast to current production-oriented tasks such as word
processing and financial planning. Everyday tasks, such as managing
food planning to communicating with family and friends, are typically
more ambiguous, context-dependent and serendipitous. Most computer
applications, including personal productivity appliances, still
operate as isolated production tools with numerous features available for
creating specific artifacts.
The goal of this project is to design interfaces for everyday
computing that:
- are thinking interfaces not production
interfaces so that they have a small, flexible set of features for
info input, output and manipulation.
- are context-aware but not super smart. The system
will have a good guess as to who you are, where you are, who is around you
and what time it is. Use this context wisely to help the user manage
their life and to support serendipitous interaction.
In your design, you can assume ubiquitous availability of computing,
networking and display possibilities but not super smart inferencing.
Project Tasks
Read these papers concerned with light-weight user interfaces to
support ambiguous tasks while leveraging some simple context:
- Flatland: New Dimensions in Office Whiteboards by Mynatt et al.
Flatland supports "everyday" office tasks via an augmented whiteboard
interface. (Currently under review for CHI '99, pick up copy at
Mynatt's office).
- Ambiguous intentions: a paper-like interface for creative design
by Gross and Do (UIST '96). This "Electronic Cocktail Napkin" supports various
sketching tasks.
- Interactive beautification: A technique for rapid geometric
design by Igarashi et al (UIST '97). This system supports simple drawing
assistance.
-
Electronic Mail Previews Using Non-Speech Audio by Hudson and Smith.
This paper describes a light-weight user-interface for monitoring
incoming email traffic.
Choose a scenario to drive your design:
- Food consumption in the home: Buying, planning, consuming...all
things related to food. You will also want to check out
the FCE project Domisilica.
- Informal communication with family and friends. What can we do
in addition to how we currently use phones, email and letters?
- Advising students: How can we support the day by day
advisor/student interactions?
- Fill in your scenario here.
Examine your scenario is some detail identifying typical activities
and opportunities for everyday computing.
Sketch out some initial interface designs using your favorite tool
(pencil/paper, drawing app, prototype builder). Although we're not
all great artists, at least indicate the intended aesthetic feel of
your interface. Clarity counts a bunch.
Deliverables
-
Meet with Dr. Mynatt to discuss readings, scenario choice, and initial
design ideas.
-
Write an analysis of your scenario, identifying typical activities
and opportunities for everyday computing. (~3 pages)
- Using a series of sketches, illustrate key interactions with your
system.
- Write a description of you system (~6 pages) including a
narrative of a typical user's experience, i.e. what does it feel like
to use this system, and an analysis to what it would take to implement
the system highlighting the technical and user-interface challenges.
Evaluation
If you are able to complete all of the deliverables, you will do fine.
Evaluation is based on the quality of your deliverables and the
creative insights in your design.