





Above Image from
http://www.pixar.com/
GVU / DVFX Special Talk
The Incredible Technology behind the making of "The Incredibles".
Location: CoCB 16
Time: 2pm - 3pm
Date: April 21, 2005
Abstract:
Pixar has developed some of the world's most advanced techniques for
generating computer animated feature films, recently receiving two Oscars for,
"The Incredibles". In this talk I plan to discuss the rendering research and
development that occurs at Pixar and the techniques behind the feature film
production process. My talk will touch on a number of topics that students
should master in order to be attractive candidates for the feature film
industry. Sequences from Pixar's latest film, "The Incredibles" will be used as
a case study for presenting the various pieces of technology required to create
the final product.
Bio:
Wayne Wooten works in the RenderMan Tools group at Pixar Animation Studios.
He works as a member of the research and development team at Pixar to develop
new rendering software for use on animated feature films. His film credits
include a "A Bug's Life", "Toy Story 2", "Monster's Inc", and "Finding Nemo".
Wayne's recent film credit is for "The Incredibles" where he helped develop new
rendering techniques for many effects in the film. Wayne currently works for
Pixar in Seattle and is busy developing new rendering techniques for Pixar's
next movie "Cars".
Wayne received his PhD in Computer Science from the Georgia Institute of
Technology in 1998. His graduate research at the Animation Lab involved
generating motion for computer animated human athletes by using control systems
in combination with physically realistic dynamic simulation.