CS 4660 - Course Schedule and Assignments

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Readings are subject to change, check back often.

  Week Date Topic Readings
August 1 Tuesday, 8/23 Introduction  
1 Thursday, 8/25 Learning: from speculation to science How People Learn - Chapter 1
2 Tuesday, 8/30 Learner-Centered Design Soloway, E., Guzdial, M., & Hay, K. E. (1994). Learner-Centered Design: The Challenge for HCI in the 21st Century. Interactions, 1(2), 36-48. (electronic reserve)

ASSIGNMENT DUE: essay on educational experience
September 2 Thursday, 9/1 How Experts Differ from Novices How People Learn - Chapter 2
3 Tuesday, 9/6 Cognitive Apprenticeship Collins, A., Brown, J. S., & Newman, S. E. (1989). Cognitive apprenticeship: Teaching the craft of reading, writing, and mathematics. In L. B. Resnick (Ed.), Knowing, Learning, and Instruction: Essays in Honor of Robert Glaser (pp. 453-494). Hillsdale, NJ: Lawrence Erlbaum and Associates (electronic reserve)
3 Thursday, 9/8 Transfer & Factors that Affect Learning How People Learn - Chapter 3

Surf: Biologica
4 Tuesday, 9/13 Cancelled Class  
4 Thursday, 9/15 Cognitive Tutors Anderson, J. R., Corbett, A. T., Koedinger, K. R., & Pelletier, R. (1995). Cognitive Tutors: Lessons Learned. Journal of the Learning Sciences, 4(2), 167-208. (electronic reserve)

Try out: Cognitive Tutor (linked from your home directory)
5 Tuesday, 9/20 Constructionism Papert, S. (1980). Mindstorms: Children, Computers, and Powerful Ideas. New York, NY: Basic Books.
Preface and Intro (emailed to list) and Chapter 1 (electronic reserve)

Papert, S. (1991). Situating Constructionism. In I. Harel & S. Papert (Eds.), Constructionism (pp. 1-11). Norwood, NJ: Ablex Publishing Company. (electronic reserve)
5 Thursday, 9/22 Designing Construction Kits Resnick, M., Bruckman, A., & Martin, F. (1996). Pianos not Stereos: Creating Computational Construction Kits. Interactions, 3(5), 41-50.
6 Tuesday, 9/27 Problem and Project Based Learning Barron, B. J. S., Schwartz, D. L., Vye, N. J., Moore, A., Petrosino, A., Zech, L., Bransford, J. D., & CTGV. (1998). Doing with Understanding: Lessons from Research on Problem- and Project-based Learning. Journal of the Learning Sciences, 7(3&4), 271-310. (electronic reserve)
6 Thursday, 9/29 StarLogo Resnick, M. (1996). Beyond the Centralized Mindset. Journal of the Learning Sciences, vol. 5, no. 1, p. 1-22.

Try it out: http://education.mit.edu/starlogo/

ASSIGNMENT DUE: StarLogo analysis papers
October 7 Tuesday, 10/4 Unlocking the Clubhouse: Early experiences through high school Introduction and Chapters 1 and 2
7 Thursday, 10/6 Unlocking the Clubhouse: College years Chapters 3-8, Epilogue and Appendix
8 Tuesday, 10/11 ISDP (Instructional Software Design Project) and How Children Learn Harel, I., & Papert, S. (1990). Software Design as a Learning Environment. Interactive Learning Environments, 1(1), 1-32. (electronic reserve)
and
How People Learn - Chapter 4
8 Thursday, 10/13 Midterm  
9 Tuesday, 10/18 Fall Break - No Class  
9 Thursday, 10/20 Self Theories Course Pack: Dweck, Carol S. (2000) Self-theories: Their Role in Motivation, Personality, and Development. Philadelphia: Psychology Press. pp. 1-28.

For this class: Put your favorite quote from Dweck on the CoWeb.
10 Tuesday, 10/25 CoWeb Guzdial, M., Ludovice, P., Realff, M., Morley, T., and Carroll, K. (2002). When Collaboration Doesn't Work. Proceedings of the International Conference of the Learning Sciences. (p. 125-130).
10 Thursday, 10/27 Designing Novice Programming Languages diSessa, A. A., & Abelson, H. (1986). Boxer: A Reconstructible Computational Medium. Communications of the ACM, 29(9), 859-868. (electronic reserve)

If you've got a Mac, download Boxer and try it out at: Boxer site at Berkeley
November 11 Tuesday, 11/1 Authenticity Shaffer, D.W., and Resnick, M. (1999). "Thick" Authenticity: New Media and Authentic Learning. Journal of Interactive Learning Research, vol. 10, no. 2, pp. 195-215.

ASSIGNMENT DUE: Software design #1
11 Thursday, 11/3 Educational Uses of the Internet Bruckman, A. (1999). The Day After Net Day: Approaches to Educational Use of the Internet. Convergence, 5(1), 24-46.
12 Tuesday, 11/8 Simulation and Modeling Starr, (1994). Seductions of Sim: Policy as a Simulation Game. The American Prospect, 5(17), 19 - 29.
12 Thursday, 11/10 Design Experiments Brown, A. L. (1992). Design Experiments: Theoretical and Methodological Challenges in Creating Complex Interventions in Classroom Settings. The Journal of the Learning Sciences, 2(2), 141-178. (electronic reserve)
13 Tuesday, 11/15 Personal Identity and Learning Turkle, S. (1984). Adolescence and Identity: Finding Yourself in the Machine, The Second Self: Computers and the Human Spirit. New York: Simon and Schuster. (electronic reserve)
13 Thursday, 11/17 Power Kohl, H. (1994). I Won't Learn From You, "I Won't Learn from You" and Other Thoughts on Creative Maladjustment (pp. 1-32). New York: The New Press. (electronic reserve)
14 Tuesday, 11/22 cancelled --
14 Thursday, 11/24 Thanksgiving - No Class  
15 Tuesday, 11/29 Presentations ASSIGNMENT DUE: Software design #2
December 15 Thursday, 12/1 Presentations  
16 Tuesday, 12/6 Media Computation Forte, A. & Guzdial, M. (2005). Motivation and non-majors in computer science: Identifying discrete audiences for introductory courses. IEEE Transactions on Education. (48)2: 248-253.
16 Thursday, 12/8 Learning by Design Kolodner, J. L. (1997). Educational Implications of Analogy: A View From Case-Based Reasoning. American Psychologist, 52(1), 57-66. (electronic reserve)
  Exam Week    

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