Teaching Philosophy & Learning Objectives
My Teaching Philosophy
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The educated professional is not a technician but a reflective practitioner.
My goal is to help you become reflective practitioners, not to teach you
techniques. You have to learn techniques, because you have to know them
before you can reflect on them and choose rationally among them. But knowledge
of technique is a tool for successful practice, not its defining characteristic
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Learning to learn is more important than learning. You won’t learn everything
you need to know about ISD in this course. My goal is to provide a starting
point so that you can learn and critically evaluate new information on
your own when you need to.
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You have a responsibility for your education. Your education is your responsibility,
both individually and in groups. My role is to help you learn, not to teach
from a podium. Take every opportunity to customize the course and the assignments
for your personal needs.
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Let’s have fun. This course can be a lot of fun. Having fun is a good thing.
Learning Objectives
By the end of the course expect to:
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Know enough about IS analysis and design methods to apply them to real-world
design situations,
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Articulate design issues and justify design decisions orally and in writing,
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Know enough about software systems design as a research area and community
of practice to form balanced opinions about practical and research needs.
Assessment
I will assess you individually by your ability to achieve these outcomes.
There will be no tests to reproduce facts and no final exam.