LISP acts like an interpreted language. If you know good old fashioned
BASIC, for example, then you're familiar with interpreted languages.
BASIC offers the user the possibility of typing in a well-formed
expression without a line number, and the BASIC interpreter will
execute that expression immediately. There's no separate compile-and-
load cycle as with Pascal or C. LISP provides the same kind of easy
interaction that BASIC did (one of BASIC's few, if not its only,
redeeming quality). That is, you can fire up the LISP system
(you'll learn how to do that in lab), wait for the prompt,
type in a well-formed LISP expression, and LISP will immediately
evaluate that expression and return the result, which is in turn
displayed on your monitor.
Don't be misled however; most LISP systems today are not interpreters,
but are in fact incremental compilers which produce much speedier code
than an equivalent interpreter could. But as you look at it from the
outside, the behavior of a LISP incremental compiler doesn't look much
different than a LISP interpreter. And either way, once you fire
it up, that LISP evaluator is just sitting there, patiently waiting
for you to type something in so that the LISP system can evaluate
it and return the result. How does it evaluate what you put in
front of it? Well, it just depends on the nature of the thing you
put in front of it...that is, it depends on the data type.
LISP's simple data types
LISP comes with its own "abstract data types" or ADTs. As you undoubtedly
remember from previous courses, an ADT is (1) the logical data structure
itself (an abstraction, not the detailed implementation), combined with (2) a
set of operations which work on the data structure.
The two basic data types in LISP are "atoms" and "lists". An atom is a
non-divisible thing, like symbols (foo, bar, +) and numbers (42, 3.15).
They're not exactly interesting, nor are the operations associated with them.
The more interesting data structure is the list. A list is an ordered set of
atoms or lists (a recursive definition, no?). That ordered set must begin
with a "(" and end with a ")", and it may contain any number of atoms or lists
in any order, and therefore includes the empty list. The following are all
examples of valid lists:
()
(a)
(a b c)
(a (b) c)
(a (b (c)))
(emily ate the short green crayon)
(defun pos-root (a b c) (/ (pos-numerator a b c)(denominator a b c)))
(Both atoms and lists are often called symbolic expressions, or even just
expressions, which is why we talked about evaluating expressions occasionally
in the discussion a few paragraphs above.)
Notice that the very last list up there looks a whole lot like a
function definition. That's because it IS a function definition.
All function definitions in LISP are lists. All function invocations
in LISP are lists (and defining a function is nothing more than a
special case of invoking a function, no?). Which leads us to talk
briefly about one of LISP's special attributes that is shared
with very few other languages: in LISP, there is no distinction
between "program" and "data". In LISP, you can manipulate the list
that describes how a function is defined with exactly the same
operations that you'd use to manipulate a list containing the names
of all the people you owe money to. In fact, it's not hard to
write LISP code that generates more LISP code...you can write
programs that write other programs on the fly. The result isn't
especially easy to debug, but such programs can be useful.
So how does LISP know whether a given list is meant to be viewed
as "data" or as a "program"? It's all context-dependent. That is,
it all depends on the context that particular list is embedded in
when the LISP evaluator sees that list. Here are some simple rules
to help you understand what the LISP evaluator is doing when you type
something at the prompt:
If you pass a number to the LISP evaluator, the number will
evaluate to itself. The evaluator will return that number
(which will then be displayed on your monitor).
If you pass a symbol to the LISP evaluator, the symbol will
evaluate to whatever value the symbol is bound to. The evaluator
will return that value (which will then be displayed on your
monitor). If the symbol is unbound, the evaluator will break
and you'll see an error message.
If you pass a list to the LISP evaluator, LISP assumes that
you intend to invoke a function whose name is the first element
of that list, and whose arguments are the remaining elements in
that list. LISP evaluates each of those arguments and retains
the results. Then LISP finds the function definition associated
the function name given as the first element of the list. Then
LISP performs the actions given in the function definition on
the evaluated arguments and returns the result. And of course,
if the first thing in that list really isn't the name of a
function, or if the evaluation of the arguments causes a problem,
then the evaluator will break.
It's really a bit more complex than that, but not too much so. That
little exposure to the LISP evaluator should suffice for now. So now
that you have knowledge of the evaluator and LISP's favorite data
structure, the list, what kinds of things can you make the evaluator
do to lists?
Simple operations on lists
There are three fundamental operations on lists: two of them are used for
decomposing lists and getting at their components, while the other operation
is used for composing lists.
The first list operator is called "first". Given an argument which is a list,
"first" returns the first element of that list. For example, if the symbol A
has been bound to the list (X Y Z 4), then (first A) will return X. Note
that the original list will not be altered in any way; A is still bound to
the list (X Y Z 4).
The second list operator is called "rest". Given an argument which is a list,
"rest" will return the list consisting of all the original elements of the
list except the first element. Thus, assuming A is still bound to (X Y Z 4),
(rest A) will return (Y Z 4).
The third operator is called "cons", which you can think of as being short for
"construct". Given two arguments, where the first is anything and the second
is a list, "cons" returns the list that you get by inserting the first
argument as the first element of the list that's the second argument.
Got it? So, (cons (first A)(rest A)) returns (X Y Z 4).
Let's go over it again:
What does (first (X Y Z 4)) return?
Time's up. If you said it returns X, then you're dead wrong. Why?
Because you forgot the evaluation rules:
(first A) where A is bound to the list (X Y Z 4) is not the same as
(first (X Y Z 4))!
In the first case, the argument A evaluates to the list (X Y Z 4), and then
when the definition of "first" is applied to that, the first element of that
list, X, is returned. Great. In the second case, however, LISP looks at the
argument (X Y Z 4) and tries to evaluate that as a call to the function named
X with the arguments Y, Z, and 4. If you don't have a previously-defined
function named X, or if Y or Z aren't bound to something, you'll see LISP
grind to a screeching halt, as we mentioned above.
In short, anything you throw at LISP, LISP will try to evaluate. Give it a
symbol and LISP will try to find what the symbol is bound to. Give it a list,
and LISP will try to evaluate it as a function call...
Preventing evaluation
...unless you explicitly tell LISP not to evaluate what you're giving it!
How do you do that? With another function, called "quote", which is merely a
function that takes an argument, doesn't evaluate it, and returns that
argument. For example, (quote (X Y Z 4)) returns (X Y Z 4). So
(first (quote (X Y Z 4))) returns X, not an error.
The "quote" function is used so often that it gets an abbreviation: the
apostrophe or single quote mark. So (quote (X Y Z 4)) is the same thing
as '(X Y Z 4), and
? (first '(X Y Z 4))
X
? (rest '(X Y Z 4))
(Y Z 4)
? (cons 'X '(Y Z 4))
(X Y Z 4)
?
Box-and-pointer notation
Now you're comfortable, I hope, with the notion that (X Y Z 4) is a list, but
unlike Pascal and other languages, LISP doesn't require you to worry about
the pointer details. But sometimes, LISP folks like to see the pointers to
help understand what's going on. So here's a more tangible (i.e., less
abstract) picture of what our sample list looks like:
A
|
|
| _______ _______ _______ _______
+-->| | | | | | | | | | | /|
| | | --+---->| | | --+---->| | | --+---->| | | / |
|_|_|___| |_|_|___| |_|_|___| |_|_|/__|
| | | |
X Y Z 4
In this lovely figure, each element of the list is represented as a pair of
words in memory. The first or left word contains a pointer to the symbol
that "is" the first element, and the second or right word contains a pointer
to the next element. It's now easy to see that, given a pointer to this list,
the function "first" (e.g., (first A)) looks at the pair of words at the end
of that pointer, follows the pointer stored in the left word, and returns
what's at the end of that pointer. In this case, it's the symbol X.
The "rest" function (e.g., (rest A)) looks at the pair of words pointed at by
A, follows the pointer stored in the right word, and returns what's at the
end of that pointer, which in this case is the list (Y Z 4). Note again that
these operations didn't change the structure of the list, they merely followed
pointers and returned what they pointed to.
Each of these two-word pairs are called "cons cells", because it's what you
get when you "cons" two things together. (This is where the dynamic memory
allocation mechanism comes into play.)
Earlier, I said that the second argument to the "cons" function should be a
list, but I lied for the sake of simplicity. You can in fact have something
that's not a list as the second argument to a "cons" function, but the result
is something slightly weird, called a "dotted pair". For example:
? (cons 'A 'B)
(A . B)
?
The box-and-pointer notation for this dotted pair looks like this:
_______
| | |
| | | --+---->B
|_|_|___|
|
A
You used to see dotted pairs used a lot in LISP programming, but they're not
used as frequently any more (except in some circumstances, which we might get
to in this course). I personally interpret these as meaning that I "cons'ed"
two things together that I didn't mean to. And that happens more often
than I like to admit.
A dangerous piece of knowledge
Lots of LISP programming errors result from using "quote" when not necessary,
or not using it when you should, so you might want to sit down for a while in
front of your favorite LISP system and play with the stuff from today's
lecture for awhile. In fact, in general, it's a good idea to go to your
favorite LISP system as soon as you can after lecture and work through
any examples and expand on them. The practice will be good for you.
And in doing this kind of practice, it might be helpful to know how to bind
symbols to values using an assignment operator. So now I'm going to show you
how to do that, but for now you can only use assignment to help you get a feel
for quoting and evaluation and stuff like that. DO NOT USE THIS ASSIGNMENT
OPERATOR IN ANYTHING YOU SUBMIT FOR GRADING UNTIL WE TELL YOU TO AS IT
VIOLATES FUNCTIONAL PROGRAMMING CONSTRAINTS. Someday in the weeks ahead,
we'll let you use assignment in a responsible fashion, but for now just use
it in practice. Otherwise, you'll find yourself getting amazingly low
grades while doing extra work. Remember: friends don't let friends use
assignment.
The generic assignment operator is "setq", and takes two arguments. The first
argument is a symbol (e.g., a variable name), and the second argument is the
thing you want the symbol bound to. The first argument is not evaluated, but
the second argument is, which should tell you that "setq" is not an ordinary
LISP function. The "setq" function evaluates the second argument, binds it
to the first argument, and returns the evaluated second argument:
? (setq A '(X Y Z 4))
(X Y Z 4)
? (first A)
X
?
? (setq A (X Y Z 4))
> Error: Unbound variable: Y
> While executing: SYMBOL-VALUE
> Type Command-/ to continue, Command-. to abort.
> If continued: Retry getting the value of Y.
See the Restarts... menu item for further choices.
1 >
A variation of "setq" is "setf". They're different, but it's not important
for you to know how they're different just yet. We'll deal with that later.
For now, stay entirely away from setf and trust that we'll explain why
in the weeks to come.
Something for nothing
What's the technical difference between the list and the dotted pair? It's
how they are terminated. A "well-formed" list always ends with something
called "nil", which we represented in the box-and-pointer diagram last time
with a big slash through the right word of the last element. A dotted pair,
on the other hand, ends with something other than "nil".
So what's a nil? A nil is a very special thing in LISP. First, it has the
unusual property of being both an atom and a list at the same time. What
kind of list? It's the empty list, represented by "()". Consequently, "nil"
and "()" are the same thing. It's also the symbol meaning Boolean "false" in
LISP (Boolean "true" is the predefined "T" or anything non-nil). And, as we
noted just above, it's always the end of a "well-formed" list, which allows
LISP to maintain the following sorts of consistencies:
The first element of the empty list is, naturally, nothing, which is nil,
which is the empty list:
? (first nil)
NIL
?
The rest of the empty list, which is just the empty list with the first
element (i.e., nothing) removed, is also the empty list:
? (rest nil)
NIL
?
But if we try to put (first nil) and (rest nil) back together using "cons",
we should get the original thing we started with, which was nil, no? No:
? (cons (first nil) (rest nil))
(NIL)
?
It's a result of the unique nature of nil in LISP. Think of it as one of
LISP's endearing idiosyncracies. And since ending with nil is a good
thing in LISP, that's where we'll end this set of notes.
Copyright 1998 by Kurt Eiselt. All rights reserved.
Last revised: October 6, 1998