CS 2360 - January 20, 1998

Lecture 5 -- Recursion Wonderland


Tail Recursion

If we go back and look at the shape of the factorial process from
last Thursday, we see that the real culprit in our excessive memory 
use is that each call to factorial gets replaced by a 
multiplication and another call to factorial.  We could stop 
this from happening if we could guarantee that each call to 
factorial is replaced only by another call to factorial (or 
something like it).  Here's how it's done (we showed this to
you at the end of lecture on Thursday):

(defun factorial (n)
  (factorial-iterative 1 1 n))

(defun factorial-iterative (product counter max-count)
  (cond ((> counter max-count) product)
        (T (factorial-iterative (* counter product)
                                (+ counter 1)
                                max-count))))

If we look at the behavior of the process that results from 
this procedure, we get an entirely different shape:

|        |               |               |               |
|(fact 4)|(fact-it 1 1 4)|(fact-it 1 2 4)|(fact-it 2 3 4)| (continued...)
----------------------------------------------------------

|               |                |    |
|(fact-it 6 4 4)|(fact-it 24 5 4)| 24 |
---------------------------------------

Or, using the other notation:

(fact 4)
(fact-it 1 1 4)
(fact-it 1 2 4)
(fact-it 2 3 4)
(fact-it 6 4 4)
(fact-it 24 5 4) 
24

Now, isn't that nice?  No growth in program stack space at 
all, and we didn't trade away an increase in execution time 
to get this either, as there are the pretty much the same 
number of function calls, multiplications, and so on.  So in 
this case, our memory usage is O(1) instead of O(n), and that 
is something to be proud of.  The shape is just a horizontal 
line, which is characteristic of what's called a "linear 
iterative process" (note that the process can be iterative, 
referring to how the shape is produced, even though the 
procedure itself is defined recursively).

To accomplish this, we used a type of recursion called "tail 
recursion".  In LISP, we obtain tail recursion by making sure 
that the step in our procedure which is the recursive step 
does not have any "work" being done "outside" the recursive 
function call.  Compare the corresponding steps from the two 
different function definitions.  Here's the first version:

          (T (* n (factorial (- n 1))))))

That "(* n " part is what was killing us in terms of memory 
usage.  This kind of recursion is called "augmenting 
recursion", meaning that there's some additional computation 
added on to the recursive call, and that makes the program 
stack grow.  In the tail recursive version, however, there's 
no augmenting recursion:  

          (T (factorial-iterative (* counter product)
                                  (+ counter 1)
                                  max-count))))

All the computation is done within the arguments to the 
function call, and so the substitutions are one-for-one and 
don't cause any growth of the program stack.

Here's a slightly different perspective which may help you
understand the difference between these two types of 
recursion.  The first version of the factorial function
postponed arithmetic operations as it progressed, and to
postpone those operations, LISP had to remember what those
operations were.  To remember all that stuff, LISP had to
use a chunk of memory on the program stack for each postponed
operation.

But when the tail-recursive version of factorial is running,
no arithmetic operations are being postponed.  All 
computations are being done as they're needed, so no 
operations must be remembered, and consequently there's
no corresponding growth in usage of the program stack.

In order to make this work, though, we had to introduce the 
equivalent of variables as place holders for these embedded 
computations, and we did this by introducing some additional 
arguments.  Those arguments in this case were established 
through the creation of a helping function, which initializes 
the arguments being used as variables:

(defun factorial (n)
  (factorial-iterative 1 1 n))

The arguments themselves take on the roles of the sorts of 
things you'd expect to see in a traditional iterative 
solution:

(defun factorial-iterative (product counter max-count)
  ...

Here, "product" is used as the place where you store your 
cumulative product, and it is initialized to the 
multiplicative identity (i.e., 1).  "counter" is just your 
index variable, and "max-count" is the limit on the number of 
"iterations" you want this thing to perform.

So, it may look like iteration, but tail recursion is most
definitely a clever and successful attempt to reap some
of the resource savings of iterative solutions while maintaining 
design qualities of the functional programming paradigm.
We gain the advantages of iterative solutions without the
corresponding increase in complexity.  What kind of complexity?
Well, just think about this for a minute.  If I'm debugging 
a recursive function that's constructed within the constraints
of the functional programming paradigm (like "factorial-iterative"), 
I know that those "variables" won't be changing value while I 
examine the execution of that function.  That's gonna make my life 
easier, in the short run as well as the long run.  On the other 
hand, if I'm debugging the traditional, loop-based, side-effects-laden
equivalent of "factorial-iterative", I've got three variables
which *are* changing values as that procedure is running, and
that makes it harder for me to follow what's going on, and therefore
harder for me to make sure that the procedure actually does what I
want it to do.  

Sometimes the tail recursive solutions are not immediately 
obvious, and sometimes they just seem natural.  Just take
a look at the "my-member" function to see just how obvious the tail 
recursive solution can be.  Like many things in this course, it's not 
especially hard, but it does require a different slant on 
thinking about the problem, and again like many things 
in this course, it gets better with practice.  In any case, going 
after the tail recursive solution is worthwhile, for reasons 
we've shown above.  Also, some LISP systems have the ability to 
recognize and further optimize tail recursive functions.  The 
object code that is produced is actually a simple loop (which 
you never see) with variables corresponding to the arguments being 
passed in the recursive function call.  This gives you the elegant 
expressiveness of recursion with the speed of loops or 
whatever your flavor of iterative control structure might be.  
You get all the good stuff, and none of the bad stuff.

You might argue, as students occasionally do, that tail recursive 
solutions are harder to read, and I believe that's true for 
new LISP programmers.  But as you gain more experience, the 
tail recursive solution becomes just another programming 
cliche and no longer causes any difficulty in understanding 
what's going on.  Remember that lots of tasks look difficult 
the first time you encounter them, but over time they become 
second nature.  When you were real little, your primary mode 
of locomotion was crawling.  At some point you tried standing 
up and walking, and this was undoubtedly much more difficult 
than crawling at first.  But you kept at it, and now you get 
around by walking instead of crawling (except perhaps the 
morning after one of those particularly intense frat parties).
The moral is simply that if you practice, you get better.

Students will sometimes overgeneralize the "factorial-iterative"
example and assume that all tail recursive functions require some
helping or auxiliary function.  Our definition of "my-member"
didn't require any helping function though, and it's certainly
tail recursive.  The helping function is only necessary if you
need to introduce "variables" as additional arguments, so don't
get carried away with the helping functions.


The myth of efficiency

[I didn't talk much about this in class today, but it's
worth thinking about, if you don't mind more preaching.]

One of the big myths that is constantly perpetuated in the
religious wars about programming paradigms and programming
languages is that functional programming in general (and LISP
in particular) is to be avoided because of all this recursion
stuff.  It's hard to learn, they say, and it's obviously
inefficient.

It may be true that the concept of recursion itself is
difficult to grasp, but for most folks it seems that the real
problem is that they've been trained to think about
repetitive computations in a certain way, using index
variables and loops and so on.  That training interferes with
thinking about the same problems in different ways; you'll
feel that urge to fall back on old familiar habits.  That
urge should diminish as you become more comfortable with the
paradigm.

But the knock on efficiency is in fact nothing more than
mythology spread by folks who never learned the whole story.
As we've just seen:

1)  If I'm thinking about it instead of acting like I'm brain
    dead, I can use tail recursion and get very efficient
    results.  Remember that brain-dead programmers make
    inefficient programs, regardless of their choice of
    language or paradigm.

2)  Again, efficiency of the programmer, especially on the
    back end of the software life cycle, is greatly improved
    by the use of recursion (and other functional programming
    ideas), assuming of course that the other folks who read
    your code also aren't brain dead.


Recursion templates

After exploring the factorial function in great detail, we 
spent the remainder of our time together in small groups, 
working out recursive solutions to small problems.  Each of 
these solutions served as a new example of a standard 
recursive form.  That is, while each solution used recursion, 
each was slightly different in either the way the test was 
done, what the recursive call looked like, or how the results 
were combined together.  We can think of each of these 
different forms as "recursion templates," and once you get 
the hang of how they're different and how they're similar, 
you'll probably find it easy to solve problems recursively by 
going to the appropriate template and plugging in the right 
stuff.  (The templates come from "Common LISP: A Gentle 
Introduction to Symbolic Computation" by David S. Touretzky.)


Augmenting recursion

The first example is called "augmenting recursion".  This 
refers to the fact that in the COND clause which contains the 
recursive call, there's work being done outside the recursive 
call itself.  This work augments the recursion, and in our 
substitution model of evaluation, that's what makes the 
program stack grow each time the recursive call is made.  
That in turn gives us that linear (or worse) recursive 
process shape that we've looked at before.  We saw
augmenting recursion when we constructed our first factorial 
function.  We saw this style of recursion in our first
implementation of the dreaded factorial function.  Here's 
another example of augmenting recursion.  It's our own 
version of LISP's "length" function, which returns the 
number of top-level elements of a list:

(defun my-length (my-list)
  (cond ((null my-list) 0)
        (T (+ 1 (my-length (rest my-list))))))


Single-test tail recursion

As you now know, tail recursion is that magic solution which
allows us to use the elegance and readability of a
recursively-defined procedure while gaining none of the nasty
memory usage associated with augmenting recursion.
Furthermore, some LISP systems recognize tail recursion and
optimize the object code to run as a simple loop, so we get
better speed and bounded memory usage.  Neat, huh?  In this
example we constructed the tail recursive version of the my-
length function, and we used a helping function to set it all up:

(defun my-length (my-list)
  (my-length-tr my-list 0))

(defun my-length-tr (my-list counter)
  (cond ((null my-list) counter)
        (T (my-length-tr (rest my-list) (+ 1 counter)))))


Multiple-test tail recursion

In LISP, the function "nthcdr" takes two arguments, an 
integer and a list.  The "nthcdr" function then counts down 
the number of list elements indicated by the integer (by 
taking successive "rest"s or "cdr"s) and returns the list 
without those first elements.  For example:

? (nthcdr 0 '(a b c))
(A B C)
? (nthcdr 2 '(a b c))
(C)
?

Here's our own version of "nthcdr":

(defun my-nthcdr (integer my-list)
  (cond ((null my-list) nil)
        ((eql integer 0) my-list)
        (T (my-nthcdr (- integer 1) (rest my-list)))))

There are at least three interesting things to note here.  
First, we used tail recursion again.  In fact, it just seemed 
like the obvious thing to do.  Second, we use more than one 
test for termination.  This is fairly common, and occurs with 
augmenting recursion as well as tail recursion.  Finally, 
note that there's no helping function in this example of tail 
recursion.  Because we can use the argument "integer" as a 
counter, we don't need to introduce any new arguments to be 
used as variables to keep track of intermediate results.  So 
it's safe to say that we don't always need a helping function 
to get tail recursion going.


Conditional augmenting recursion

The problem here is to implement our own version of LISP's 
"remove" function, which takes two arguments: some possible 
list element, and a list.  If the possible list element is 
"eql" to any top-level element of the given list, then that 
element is effectively removed from the list.  What is 
returned is the orginial list minus any elements that are 
"eql" to the possible list element.  For example:

? (remove '(a b c) '((a b c) (d e f)))
((A B C) (D E F))
? (remove 'a '(a b a c))
(B C)
? 

Note that while 'a is "eql" to 'a, '(a b c) is NOT "eql" to 
'(a b c).  However, '(a b c) is "equal" to '(a b c).

So how do we implement our own version of "remove"?  The 
trick here is to look at each element of the list, and if 
that element is "eql" to our element to be deleted, we 
recursively call "remove" on the rest of the list, thereby 
discarding the element to be removed.  What if they're not 
"eql" and we want to keep the element?  Then we use list-
consing recursion (remember...that's a form of augmenting 
recursion) to "cons" that element onto the recursive call of 
"remove" on the rest of the list.  What we end up with is 
what's called conditional augmenting recursion, a commmon way 
of skipping over some elements and reconstructing with the 
others.  This is another standard recursive template:

(defun my-remove (element my-list)
  (cond ((null my-list) nil)
        ((eql element (first my-list))
         (my-remove element (rest my-list)))
        (T (cons (first my-list)
                 (my-remove element (rest my-list))))))

In class today, we saw a different version of "my-remove" employing
tail recursion.  It looked like this (after some corrective surgery):

(defun my-remove (element my-list)
  (my-remove-it element my-list nil))
 
(defun my-remove-it (element my-list result)
  (cond ((null my-list) result)
        ((eql element (first my-list))
         (my-remove-it element (rest my-list) result))
        (t (my-remove-it element (rest my-list) 
                         (cons (first my-list) result)))))

The only problem with this approach is that the list that's returned
is backwards...the elements are reversed in order.  In order to
get this to work the way we want it to, we'll want to reverse the
result of "my-remove-it" like this:

(defun my-remove (element my-list)
  (reverse (my-remove-it element my-list nil)))

And how do you implement your own version of "reverse"?  That's
one of your homework problems...have fun!



Copyright 1998 by Kurt Eiselt.  All rights reserved.

Last revised: January 20, 1998