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John William Haskins, Jr.
29720 Georgia Tech Station, Atlanta, GA 30332, school
e-mail: gt9720b@prism.gatech.edu
Objective: A challenging position as a computer graphics/
animation programmer.
Education:
Major - Computer Science with a specialty in graphics
Minor - Business & Technical Communication
Status - Junior
Plan to graduate in June, 1997
Job Experience:
-1989 Summer internship at Harry Diamond Laboratories
-1992 & 1993 Summer employment at Hughes STX Corporation as an
Associate Data Technician. Job responsibilities included
installation and maintenance of computer and network systems.
-1993 August-September, December, Employment at MITRE
Corporation as a technician in the U. S. Postal Service
Information Technology Laboratory testing PC video
teleconferencing systems, benchmarking and setting up servers
for network use (NOVELL & OS/2) and graphical user interface
design.
-1994 June-September, Summer employment at the Institute for
Defense Analyses as a systems programmer for combat
simulators.
-1994 October-Present, Experiment programmer for the Georgia
Instiute of Technology Department of Psychology.
Computer Skills:
-Computer hardware maintenance and repair
-Computer programming experience in:
Smalltalk V, Pascal, C, BASIC, Lisp, M68000 & 8086
Assembly Language
(Most of my programming experience is for graphics and
systems applications.)
-Experience with the operating systems and system platforms:
DOS, Unix, Windows, OS/2, Macintosh, Silicon Graphics,
SUN
Publications:
-"Expert Systems for Teens", I Plus Magazine
-"The Handling of Bitmap Interactive Video Animations",
proceedings of the District of Columbia Computer Science
Conference
-"The Role of Expert Systems in the Creation of Interactive
Video Animations", proceedings of the Second World Congress
on Expert Systems
Speaking Engagements:
-1992 May, spoke before the House of Representatives Space
Subcommittee
-1990 May, spoke before the Computer Science and
Telecommunications Board of the National Research Council
Programming Accomplishments:
-Development of Quantum Guns, an educational interactive video
animation program, Copyright (c) 1992
-Development of several programs in Borland International's
Turbo Pascal for rendering three-dimensional mathematical
surfaces (where z=f(x,y)).
References: Furnished upon request.