Human-Computer Interaction
CS 6751 Winter 1996
Midterm review
The midterm will be held during class time, Tuesday, January 30 in the original
classroom (Emerson Cherry, Room 320).
General format
- short answer, objective questions (matching, multiple choice)
- short essay questions
- 1.5 hours, closed book
Topics
In general, the exam will cover material in Chapters 1-4 from the textbook
and any material covered during lectures. Here are some additional
guidelines to help you prepare.
Chapter 1 The Human
- Input/Output
-
- vision, hearing, touch
- how physiological knowledge translates into design advice
- sensory, short term, long term memory
- structuring of long term memory
- Memory
-
- sensory, short term, long term memory
- structuring of long term memory
- Individual differences
-
Chapter 2 The Computer
- Input devices
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- comparing text entry devices
- comparing pointing/positioning devices
- Output devices
-
- different display technology - advantages and disadvantages
- Limits on interactive performance
-
- computation bound, storage bound, graphics bound, network capacity
- myth of the infinitely fast machine
Chapter 3 The Interaction
- Interaction frameworks
-
- domains, tasks and goals
- execution/evaluation cycle
- gulfs of execution/evaluation
- evaluation of a system using 4 translations (articulation,
performance, presentation and observation)
- Interaction styles
-
- Social and organizational context
Chapter 4 Paradigms and Principles of Usability
- History of interactive technology
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- Abstractions from historical experience (reusable ideas)
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- Principles of usability
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- learnability
- flexibility
- robustness
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