From: Melissa Kay House Subject: Notes from Monday 11/7/94 Sanderson and Treu Adaptive User Interface Design and Its Dependance on Structure presented by Senis B. Questions: 1. Is NChime adaptive or adaptible? Why? 2. Are there any adaptive or adaptible systems that comsider the computer as the "object" - Are any traditional systems in this category? 3. User awareness of expert system: is it nevessary that the user doesn't need to know its existence? 4. Is it possible that an adaptive or adaptivle system be less dependent on structure? Discussion: -There is a lot of structure, but the authors don't know how it's implemented -it's only in the design aspect -Can it be used for other systems too, or can it only be used for this area? -the authors went through a lot of work to do a simple system -this is asking the designers to do a lot of work for something simple -this could be a problem -having structure would make the system easier to expand after the fact -make it more modular and therefore easier to modify 1. Adaptive or adaptible? -when does the decision to adapt have to be made? -adaptive - advise the user on what to do or not to do -adaptibility - user can adapt the system with other tools -what can you make adaptible according to the overall system design? -some things the system depends on can't be changed 2. Traditional systems all have the computer as the object -"the adaptive user would be completely transparent to the computer" :) -to what degree is it adaptivle? - reflects efficiency / use of the medium to begin with -how do the user and system work together to solve a problem? -the problem is that you can't know what's best for each user -can't know when to start to adapt, it depends on the system -idea that it makes the user explicitly communicate the task goal to the system -this is difficult to do with unix -having to state the goal and being guided may or may not actually be more efficient -would you get more efficiency in a highly structured task system? -directed toward novice users, which is good but how do they know how to communicate the task to the system? -particularly dificult if the user is doing something the system hasn't seen before -the environment is very static, they know what the user will do - is this true with real systems? 3. User awareness -should this be done so the user is unaware - ie. the user isn't distracted from the task by the system -system changes without telling the user -adding another element that the user must interact with may make the system more intimidating to learn -the system should not be intrusive while it adapts 4. Possible to be less dependent on structure? -tradeoff mentioned in question one with the necessary design time -the designers may not have time to implement the appropriate structure -the authors say that if you put more structure in the system it's easier, but they haven't proven this ****************************************************************************** Melissa Kay House | This life is a test. Graduate Student, Information Design and Technology|If this had been an actual Georgia Institute of Technology | life, you would receive gt0959a@prism.gatech.edu | instructions on where to | go and what to do.