Simulation cloning
This work is developing advanced technologies
to enable users to interact with analytic
simulation tools in novel ways. For example, a
simulation cloning mechanism has been developed
that allows modelers to pause a simulation during
an execution, and replicate it in order to
explore different, possible futures in order to
compare and evaluate the effects of critical
decisions (e.g., whether or not to mobilize
reinforcements in a military scenario). The
execution mechanism avoids replicating
computation that is common among the different
clones.
Publications
- M. Hybinette and R. M. Fujimoto,
``Cloning: A Novel Method for Interactive
Parallel Simulation,'' Proceedings of
the 1997 Winter Simulation Conference,
December 1997.
(PS.Z 69 K)
- M. Hybinette and R. M. Fujimoto ``Dynamic
Virtual Logical Processes,'' 1998
Workshop on Parallel and Distributed
Simulation, May 1998.
(PS.Z 106 K)
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