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HomeCloseup on Interactive Computing Research
Got your remote control handy? Lately the College of Computing has been burning up the hot lights on both TV and the Web. During Fall 2010, a host of researchers from the School of Interactive Computing were featured on CNN, Discovery Channel and in a special National Science Foundation webcast. Check out our stars of the flat-screen below.
Closeup on Interactive Computing Research
As part of CS Education Week 2010, the National Science Foundation featured GLITCH Game Testers as an example of how to both instruct and engage young people in computing. Associate Professor Amy Bruckman, Ph.D. candidate Betsy DiSalvo and GLITCH graduate James Bowland-Gleason appear in an NSF-sponsored webcast to talk about the program.
|Melody Moore Jackson appears on an episode of “Dean of Invention,” on Discovery Channel’s new Planet Green network. Jackson talks about the neurally controlled “Aware Chair,” one of the projects in her School of IC BrainLab.|
Assistant Professor Karen Liu explains how her research could change the way video gamers interact with their characters. Activate 3D allows players to use just only body movements to have total control over a character.
Associate Professor Blair MacIntyre returns to the CNN studios with Ph.D. student Maribeth Gandy to demonstrate augmented reality games on a mobile phone and explain how the applications could go far beyond gaming.
Associate Professor Ashwin Ram's talks about "the Match.com of online learning," OpenStudy, which matches students up all over the world who are studying the same topic, allowing them to both ask and answer questions as if they simply were in a very large study group.
Ph.D. student Yevgeniy Medynskiy introduces Salud!, an online application that can not only track calories, but also other things such as protein intake or exercise performed.
Associate Professor Blair MacIntyre talks about how he is bringing online data to the world around us by using Argon, a web browser that incorporates augmented reality.
Associate Professor Thad Starner demonstrates his computerized glove that teaches wearers simple piano licks by delivering electrical impulses to the appropriate fingers to indicate which notes to play.