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Public Member Functions |
| | new (me) |
| | getPropertyDescriptionList (aScript) |
| | initCues (me) |
| | This initCue method overrides the one inherited from actor to add capabilitites for the distance cue.
|
| | addCue (me, cueType, cueName, caller, param1, param2) |
| | This addCue method overrides the one inherited from actor to add capabilitites for the distance cue.
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| | enterFrame (me) |
| | beginSprite (me) |
| | getPosition (me) |
| | CleanUp (me) |
| | DeletePhysics (me) |
| | endSprite (me) |
| | DeleteActor (me, param1) |
| | StartActor (me, param1) |
| | StartAnimation (me, param1) |
| | StopAnimation (me, param1) |
| | StopActor (me, param1) |
| | PauseActor (me, myOpacity) |
| | UnPauseActor (me, myOpacity) |
| | ShowActor (me) |
| | HideActor (me) |
Public Attributes |
| | g3Dmember |
| | the shockwave 3d castmember
|
| | ActorInitialized |
| | flag to indicate that the actor models have been initialized
|
| | ActorNames |
| | list of actor names
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Private Attributes |
| | TrackingReceived |
| | just used to keep actors from looking for distanceto values until after they have had a value from the tracker
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| | collection |
| | TRUE if this actor is a collection of objects.
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| | actormodel |
| | the object actor group
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| | tempmodels |
| | hold models to be placed in group
|
| | temptransforms |
| | hold original transforms of each model in group
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| | actortexture |
| | the texture of the actor
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| | actorshader |
| | the shader used for this actor
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| | modeltexture |
| | the unique string used as the name for the actor texture resource
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| | modelname |
| | unique string used as the name for the actor plane model and model resource
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| | groupname |
| | unique string used as the name for the actor plane model and model resource
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| | modelname2 |
| | unique string used as the name for the actor plane model and model resource
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| | modelshader |
| | shader
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| | actorres |
| | the model resource for the actor object
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| | started |
| | whether this actor has been "started" or not
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| | firsttime |
| | used to create parent child model relationships on first frame
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| | Omodel |
| | occlusion model placeholder
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| | Vmodel |
| | virtual mode placeholder
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| | animationlist |
| | list of the motions that can be done on this model
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| | physics_present |
| | TRUE if this actor has physics attributes.
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| | toplevel_parent |
| | value used to place an object that has physics attributes
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Copyright 2004, Georgia Tech Research Corporation, Atlanta, Georgia 30332-0415 --All Rights Reserved-- (See LICENSE cast member for full license information)