Topics: *** indicates "classic, must read" +++ indicates "new interesting stuff" _____________________________________________________________________ Understanding Task, Mechanics - biomechanics *** McMahon paper or book chapter *** Pandy and Anderson - passive dynamic walking *** McGeer simplest (compass w/ point feet) extended feet knees body 3D role of double support - powered passive dynamic walking - actuators and compliance - muscle - M2 - non anthropomorphic designs _____________________________________________________________________ Existing systems - bipeds ZMP-based: Honda, Sony, HRP-2, H7, ... Raibert Pratt - virtual control - quadrupeds AIBO - hexapods Rhex _____________________________________________________________________ Control Design - manual approaches Hodgins walk-run paper - control using dynamic systems Kimura - nonlinear control design Hopping robot controller papers series Grizzle, UMich - "understanding dynamics abstraction/simplification - trajectory optimization understanding human gait as well as generating robot gait *** Pandy and Anderson - policy optimization simulated annealing evolutionary approaches (graphics, robotics, ...) policy search in machine learning, including derivative based. _____________________________________________________________________ Robust Control and Disturbances - How design a robust controller (wrt initial states, disturbances, and modeling error)? - How handle wide range of activities (sit, stand, avoid obstacles, stepping stones, carry loads, ...) - How handle wide range of disturbances (slip, trip, stumble; respond with continuous response, recovery step(s), using arms or grabbing support, safe fall) Hodgins paper(s) Ukemi paper _____________________________________________________________________ Measurement - how deal with measurement problem state estimation reduced order controllers _____________________________________________________________________ Planning for Dynamic Behaviors - Extending ZMP approach filters - Kuffner stuff - data driven behavior style - templates (Koditschek) - rough terrain - coordinating lower and upper body pick up, carry, move, put down grab for support wave arms to assist balance - coordinating behaviors soccer (kick and run) - gait transitions, supporting multiple gaits kinematics mechanism - autonomy _____________________________________________________________________ Intermittent Control Not Involving Legs - snake locomotion - juggling/manipulation ____________________________________________________________________ Other topics - scaling - fall prediction and balance assessment in humans - learning? - dancing - graphical characters interactive non-interactive _____________________________________________________________________ _____________________________________________________________________