Interfaces which support natural inputs such as handwriting and speech
are becoming more prevalent. These input techniques allow people to
use computers in situations where the mouse and keyboard are not an
option, such as mobile computing. They can also allow people with
disabilities or little computing experience to use computers.
Unfortunately, these new interfaces come with a new set of
problems --they make mistakes.
The Errata project is an investigation into techniques for
handling errors, and the toolkit level support needed to make them
useable by interface designers.
Jennifer Mankoff and Scott E. Hudson and Gregory D. Abowd.
- The Big Picture: Our problem and approach to solving it. Note: this project grew out of our investigations into alternative inputs in the Pendragon project.
- Jen Mankoff,
John Goldthwaite are all involved in this project
at various levels.
- Pictures and descriptions of the input devices, working
environment, and software which have come out of the Errata
project. Here's where pieces of the project that might be useful
in other settings can be downloaded or tried out.
- Cirrin, a circular soft
keyboard. Errors are corrected by editing the original input. Originally designed as part of the Pendragon project.
Providing Integrated Toolkit-Level Support for Ambiguity in Recognition-Based Interfaces.
In Proceedings of CHI 2000. April, 2000. pp.368-375.
Jennifer Mankoff and Scott E. Hudson and Gregory D. Abowd
Interaction techniques for ambiguity resolution in recognition-based interfaces
UIST '00. pp. 11-20
Jennifer Mankoff and Gregory D. Abowd and Scott E. Hudson
OOPS: A Toolkit Supporting Mediation Techniques for Resolving
Ambiguity in Recognition-Based Interfaces
Computers and Graphics (Elsevier). Special Issue on Calligraphic Interfaces. To Appear in 2000.
Please email us if
you're interested in supporting this project.