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BS Computational Media – Objectives and Outcomes
The program seeks to educate students who will:
Participate in the creation of digital media for business, education, and entertainment by designing effective and compelling digital artifacts.
Contribute to the development of new genres and forms of digital media.
Understand how an awareness of the culture and history of media contributes to effective design.
Understand how an awareness of the affordances and processes of computation define digital media.
Have the flexibility to adapt to ongoing changes in the field of digital media over their careers.
Have the communications skills necessary to present information clearly, logically, and correctly.
We follow ABET accreditation guidelines for computer science for program outcomes:
(a) An ability to apply knowledge of computing and mathematics appropriate to the discipline
(b) An ability to analyze a problem, and identify and define the computing requirements appropriate to its solution,
(c) An ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs,
(d) An ability to function effectively on teams to accomplish a common goal,
(e) An understanding of professional, ethical, legal, security and social issues and responsibilities,
(f) An ability to communicate effectively with a range of audiences,
(g) An ability to analyze the local and global impact of computing on individuals, organizations, and society,
(h) Recognition of the need for and an ability to engage in continuing professional development
(i) An ability to use current techniques, skills, and tools necessary for computing practice.
(j) An ability to apply mathematical foundations, algorithmic principles, and computer science theory in the modeling and design of computer-based systems in a way that demonstrates comprehension of the tradeoffs involved in design choices
(k) An ability to apply design and development principles in the construction of software systems of varying complexity.
In addition, the combination of computation and media studies in CM program allows students to:
CM 1: Understand and apply the principles and affordances of computing for creative expression
CM 2: Understand the historical and cultural forces that have led to the rise of digital media
CM 3: Create digital artifacts with an awareness of history, audience, and context
CM 4: Appreciate and evaluate future trends in the development of digital media
- Future Undergraduates
Have Questions About this Program?
wes [dot] kirkbride [at] lmc [dot] gatech [dot] edu (Send Email)