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animation & graphics
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@ the gvu center
@ georgia tech
(old
animation lab pages
here) |
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Affiliated Laboratories
and Groups. |
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Computer Animation is a primary
research focus of the GVU Center at Georgia Tech. We have many ongoing research
projects and offer courses that cover the basics to advanced material in the
different areas of Computer Animation. The main areas of focus include (but are
not limited to)
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Simulation
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Motion Capture |
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Video-based Animation |
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AI for Animation |
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Computer Games |
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Irfan Essa [Video-based Animation, Motion
Capture, Physics-based Simulation, & Games] |
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Jessica Hodgins (now at CMU)
[Human Motion, Simulation, Motion
Capture,& Robotics] |
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Michael Mateas
[Games & AI, Planning, & Embodied
Agents] |
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Peter Mucha [Pyhsical
Simulation] |
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Jarek Rossignac
[Geometric Modeling for Animation] |
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Chris Shaw [Virtual Environments, Games] |
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Greg Turk
[Image Synthesis, Simulation] |
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Computer Animation (1997,
1998,
1999,
2002,
2003,
2004) |
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Computer Games Design and Software
(1999, 2000, 2001, 2002, 2004, 2005) |
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Digital Video Special Effects (1999,
2000,
2001,
2002,
2003,
2004,
2005). |
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The
animation efforts are housed in the Tech Square Research Building in the
new Technology Square part of the Georgia Tech Campus |
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We also
have state-of-the art Optical Motion Capture facility that is housed
in the GCATT Building. |
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Last modified on
. Email:
gvu-webmaster@cc.gatech.edu.
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