[Georgia Tech][GVU][Research][Search]
[Eye Graphic]


Conference Room
Collection



Here are the resources available in the GVU Conference Room in CoC 259. We apologize for the ugly layout...the data is converted from an Excel spreadsheet and is too cumbersome to edit into a prettier format.

RESOURCECODE
BooksB
JournalsJ
Popular MagazinesPM
MagazinesM
Course NotesCN
VideosV
ProceedingsPR
DissertationsDS
IBM Technical ReportsRC

Books

ID #TITLEAUTHOR/EDITOR
Symbolic Computation - Product Data Interfaces in CAD/CAM Applications
B-92/APP-1Macintosh Toolbook EssentialsApple Inc.
B-90/ACK-1Mental Models & Human-computer Interaction ID. Ackerman
B-87/BAR-1An introduction to Splines for use in Computer Graphics & Geometric Richard H. Bartels
B-82/BEA-1Tutorial: Computer GraphicsJohn C. Beatty
B-91/BEK-1Semantic Data Modeling in Relational EnvironmentsJ.H. ter Bekke
B-92/BIL-1Computer Assisted Modeling on the IBM 3090, vol 1Keith R. Billingslev
B-92/BIL-2Computer Assisted Modeling on the IBM 3090, vol 2Keith R. Billingslev
B-93/COH-1Radiosity & Realistic Image synthesisMichael F. cohen
B-93/DIX-1Human-computer InteractionAlan Dix
B-85/EAR-1Fundamental algorithm for Computer GraphicsR.A.Earnshaw
B-88/EAR-1Theoretical Foundations of Computer Graphics & Computer Aided DesignR.A.Earnshaw
B-90/EMM-1Interactive design of parameterized 3D models by direct manipulationMaarten J. G..M van Emmerik
B-87/ENC-1Computer Aided designJ.L.Encarnacao
B-87/ENC-2Engineering databaseJ.L.Encarnacao
B-92/GAS-1PHIGS Programming ManualTom Gaskins
B-82/GRE-1The Computer ImageDonald Greenberg
B- /GUZEmile: Software Realized Scaffolding for Science LearnersMark Guzdial
B-91/HAG-1Geometric ModelingH. Hagen
B-88/HEL-1Handbook of Human-computer InteractionMartin Helander
B-90/HIL-1Computer GraphicsF.S.Hill Jr
B-88/JOY-1Computer Graphics: Image synthesisKenneth I. Joy
B-93/KAS-1Graphics Programming with PHIGS and PHIGS PLUSJoseph E. Kasper
B-89/KEE-1Object Oriented Programming in COMMON LISPSonya E. Keene
B-93/MAC-1Resources in Human-Computer InteractionWendy E. Mackay
B-92/NAT-1Computing the FutureNational Research Council (Edi.Hartmanis/Lin
B-90/NIE-1Designing User Interfaces for International UsageJako Nielsen
B-87/SAL-1Handbook of Human FactorGavriel Salvendy
B-93/SCH-1Adaptive User InterfacesMatthias Schneider-Hufschmidt
B-92/SOU-1Dynamic Genetic & Chaotic ProgrammingBranko Soucek
B-90/UPS-1The RenderMan CompanionSteve Upstill
B-93/WEX-1Virtual Reality; Applications and ExplorationsAlan Wexelblat
B-90/WIS-1Object Oriented GraphicsP. Wisskirchen
B-92/WOO-1G-Words: Keywords for geometric computing and its applicationsJohn woodwark
B-94/NIE-1Usability Inspection MethodsJakob Nielsen, Robert L. Mack
B-94/HOR-1The Icon Book: Visual Symbols for Computer Systems and DocumentationWilliam Horton
B-94/RUB-1Handbook of Usability TestingJeffrey Rubin
B-93/ELL-1Pictoral Communication in Virtual and Real EnvironmentsStephen R. Ellis
B-93/LAU-1Computers as TheatreBrenda Laurel
B-92/DIG-1Alpha Architecture HandbookDigital Corporation
B-94/WAT-1Virtual Reality ExCursions with Programs in CChristophter Watkins, Stephen Marenka
B-94/ENDSymbolic Computation - Compter Graphics Programming GKS - The Graphics StandardG.Enderle, K. Kansy, G.Pfaff
B-94/ENC-1Symbolic Computation - Engineering Databases J.L. Encarncao, P.C. Lockemann
B-94/ENC-2Symbolic Computation - Product Data Interfaces in CAD/CAM ApplicationsJ.Encarnacao, R.Schuster, E. Voge
B-94/ENC-3Symbolic Computation - Computer Aided DesignJ.Encarnacao, R. Linder, E.G. Schlechtendahl
B-94/HAGComputer Graphics - Geometric ModelingH.Hagen, D. Roller
B-94 /YAGComputer Graphics - Modeling Design Objects and ProcessesTakaaki Yagiu
T-94/HAN-1Development of a Design Tool for Operator Function ModelsErwinA. Hansen
T-94/HAN-2Development of a Design Tool for Operator Function ModelsErwin A. Hansen
B-94/ENC-1MultimediaJ.L. Encarncao, J.D. Foley
B-94/GRO-1Visual ComputingMarkus Grob
B-95/SAM-3The Multimedia Directory - Software Producers, Publishers & Tele-Media FirmsJon Samsel & Clancy Frost
B-93/APIInside Macintosh - Interapplication CommunicationApple Computer, Inc.
R-94/SSOM-TUDDesigning in virtual reality: perception-action coupling and affordancesSmets, Jan Stappers, Overbeeke, van der Maast
R-94/KOO-TUDVirtually Present-Treatment of Acrophobia by using Virtual Reality Graded ExposureR. Kooper
B-92/ATLInside Macintosh-Macintosh Toolbox EssentialsApple Computer, Inc
B-93/ATLInside Macintosh-More Macintosh ToolboxApple Computer, Inc
B-95/TUDPERFUSE-A medical expert system User Interface prototypeLevien de Braal
B-93/ARUAAnnual Review-School of Computer Science and Engineering, The University of AizuThe University of Aizu-4/1/93-3/31/94
B-91/WIL-1Illustrating Computer Documentation - The Art of Presenting Information Graphically on Paper and OnlineWilliam Horton
B-91/HOR-1Illustrating Computer Documentation - The Art of Presenting Information Graphically on Paper and OnlineWiliam Horton
B/ SAMMultimedia Directory - 3rd EditionSamsel
B- /OverviewPV Wave Command Language Overview
B-90/GOOThe Complete HyperCard 2.0 HandbookDanny Goodman
B-89/GOOPower User's HyperTalk HandbookPaul Goodman
B-91/VERSeparation of the User Interface & Application J. Versendaal
B-NATNational Collaboratories-Applying Info. Technology for Scientist Research
B-95/SHUDesigning User Interfaces for HypermediaW. Shuler
B-94/SHISymbolic Computation - Three-Dimensional Computer VisionYoshiaki Shirai

Journals and Magazines

ID #TITLEEDITION
J-82/TOG-1,3ACM Transaction on GraphicsVol 1, No 1 & 3
J-83/TOG-2,3ACM Transaction on GraphicsVol 2, No 2 & 3
J-84/TOG-1..4ACM Transaction on GraphicsVol 3, No 1-4
J-85/TOG-1,2ACM Transaction on GraphicsVol 4, No. 1-2
J-86/TOG-1ACM Transaction on GraphicsVol 5, No.1
J-87/TOG-1ACM Transaction on GraphicsVol 6,No.1
J-88/TOG-1..4ACM Transaction on GraphicsVol 7,No. 1-4
J-89/TOG-3ACM Transaction on GraphicsVol 8 No. 3
J-92/TOG-1..4ACM Transaction on GraphicsVol 11, No. 1-4
J-93/TOG-1,3,4ACM Transaction on GraphicsVol 12, No. 1
J-94/TOG-1ACM Transaction on GraphicsVol 13, No. 1
J-93/TIS-1ACM Transactiona on Information SystemsVol 11, No. 1, 1993
PM-82/BYT-9ByteSeptember, 1982
PM-85/BYT-12ByteNovember,1985
PM-86/BYT-8ByteAugust, 1986
J-91/ACM-12Communications of the ACMVol 34, No.12, Dec. 1991
J-93/ACM-3Communications of the ACMVol 36, No.3, March 1993
J-91/COM-10ComputerVol 24, No.10, 1991
J-92/COM-12ComputerVol 25, No.12,1992
J-93/COM-1..3ComputerVol 26, No.1-3, Jan,Feb,Mar 1993
J-93/CGR-1Computer GraphicsVol 27,No.1,Jan. 1993
J-92/CGR-3Computer Graphics ( a publication of ACM SIGGRAPH)Vol 26,No.3,Aug 1992
PM-90/PIC-4Computer PicturesVol 8, No. 4, 1990
PM-91/PIC-3Computer PicturesVol 9, No.3, 1991
PM-92/PIC-6Computer PicturesVol 10,No.6,1992
PM-93/PIC-2Computer PicturesVol 11, No.2, 1993
PM-93/PIC-4Computer PicturesVol 11, No.4,1993
J-93/DIG-1Digital Technical JournalVol.5, no. 2, Spring 1993
J-86/HUF-1...6Human FactorsVol 28,No.1-6, 1986
J-87/HUF-1..6Human FactorsVol 29,No.1-6, 1987
J-88/HUF-1..6Human FactorsVol 30,No.1-6, 1988
J-90/HUF-1..6human FactorsVol 32,No.1-6,1990
J-91/HUF-1..6Human FactorsVol 33,No.1-6,1991
J-93/HUF-1Human FactorsVol 35, No.1, 1993
J-93/HUF-2Human FactorsVol 35, No.4, 1993
J-92/HUF-1,2,4,5,6Human Factors ( No. 3 missing)Vol 34,No.1-6,1992
J-89/HUF-1,2,3,4,6Human factors ( No. 5 missing)Vol 31,No 1-6, 1989
J-86/HUF-0Human Factors Directory & Yearbook 1986
J-87/HUF-0Human Factors Directory & Yearbook 1987
J-88/HUF-1..6Human Factors Directory & Yearbook 1988
J-89/HUF-0Human Factors Directory & Yearbook 1989
J-90/HUF-0Human Factors Directory & Yearbook 1990
J-91/HUF-0Human Factors Directory & Yearbook 1991
J-93/HUF-0Human Factors Directory & Yearbook 1993
J-91/IBMIBM Systems JournalVol 30, No.3, 1991
J-92/IBM-4IBM Systems JournalVol 31,No.4,1992
J-92/IBM-3IBM Systems JournalVol 31, No.3, 1992
J-94/IBM-1IBM Systems JournalVol 33, No. 1, 1994
J-81/CGA-2,4IEEE Computer Graphics & applicationsVol 1, No 2 and 4
J-82/CGA-1,3,5,7,9IEEE Computer Graphics & applicationsVol 2, No.1,3,5,7,9
J-83/CGA-1,2,4,6,9IEEE Computer Graphics & applicationsVol 3, No 1,2,4,6,9
J-84/CGA-5..12IEEE Computer Graphics & applicationsVol 4, No 5..12
J-85/CGA-1..11IEEE Computer Graphics & applicationsVol 5, No 1..11
J-86/CGA-1..12IEEE Computer Graphics & applicationsVol 6, No. 1..12
J-87/CGA-1..12IEEE Computer Graphics & applicationsVol 7, No 1-12
J-88/CGA-1..6IEEE Computer Graphics & applicationsVol 8, No.1-6
J-89/CGA-2..6IEEE Computer Graphics & applicationsVol 9, No. 2-6
J-94/CGA-1IEEE Computer Graphics & applications (4 copies)Vol 14, No. 2
J-93/HCI-1International Journal of Human Computer InteractionVol 5, No. 1, 1993
J-93/HCI-2International Journal of Human Computer InteractionVol 5, No. 2, 1993
J-84/MMS-20-6International Journal of Man-Machine StudiesVol 20,No.6,1984
J-85/MMS-22-2..6International Journal of Man-Machine Studies (No. 1 missing)Vol 22,No.2-6,1985
J-85/MMS-23-1..6International Journal of Man-Machine StudiesVol 23,No.1-6,1985
J-86/MMS-24-1..6International Journal of Man-Machine StudiesVol 24,No.1-6,1986
J-86/MMS-25-1..6International Journal of Man-Machine StudiesVol 25,No.1-6,1986
J-87/MMS-26-2..6International Journal of Man-Machine Studies (No.1 is missing)Vol 26,No.2-6,1987
J-87/MMS-27-1..5International Journal of Man-Machine Studies (No.5 is the combination of Nov/Dec)Vol 27,No.1-5,1987
J-88/MMS-28-1..5International Journal of Man-Machine Studies (No.2 is the combination of Feb/Mar)Vol 28,No.1-5,1988
J-88/MMS-29-1..6International Journal of Man-Machine Studies Vol29,Vol 1-6, 1988
J-89/MMS-30-1..6International Journal of Man-Machine Studies Vol 30,No.1-6,1989
J-89/MMS-31-1..6International Journal of Man-Machine Studies Vol 31,No.1-6,1989
J-90/MMS-32-1..6International Journal of Man-Machine Studies Vol 32,No. 1-6,1990
J-90/MMS-33-1..6International Journal of Man-Machine Studies Vol 33,No.1-6,1990
J-91/MMS-34-1,3,4,6International Journal of Man-Machine Studies (No. 5 missing) Vol 34,No.1-6, 1991
J-91/MMS-35-1..6International Journal of Man-Machine Studies Vol 35,No. 1-6,1991
J-92/MMS-36-1,3,4,5,6International Journal of Man-Machine Studies (No. 2 missing) Vol 36,No.1-6, 1992
J-92/MMS-37-1,3,4,5,6International Journal of Man-Machine Studies (No. 2 missing) Vol37,No.1-6,1992
J-93/MMS-38-1International Journal of Man-Machine Studies Vol 38,No. 1, 1993
PM-92/IRI-4IRIS UniverseFall 1992
PM-93/IRI-1IRIS UNiverseWinter 1993
PM-93/IRI-2IRIS UniverseSpring 1993
PM-92/IRI-3IRIS Universe Summer 1992
J-90/LEO-2&3LeonardoVol 23, No 2 & 3
J-90/LEO-4LeonardoVol 23, No.4
J-91/LEO-1LeonardoVol 24, No.1
J-89/LEO-SLeonardo, SIGGRAPH 1989
J-90/LEO-SLeonardo, SIGGRAPH 1990
J-90/PIX-1,3,4PixelNo 1,3,4 1990
J-93/PRE-1,2,2,4Presence: Teleoperators and Virtual EnvironmentsNo 1, 2, 2, 4, 1993
J-90/SIGCHI-21-3SIGCHI BulletinVol 21, No.3, Jan 1990
J-90/SIGCHI-22-1SIGCHI BulletinVol 22,No.1,Jul 1990
J-90/SIGCHI-22-2SIGCHI BulletinVol 22,No.2,Oct 1990
J-91/SIGCHI-23-1SIGCHI BulletinVol 23,No.1,Jan 1991
J-91/SIGCHI-23-2SIGCHI BulletinVol 23,No.2,Apr 1991
J-91/SIGCHI-23-3SIGCHI BulletinVol 23,No.3,Jul 1991
J-91/SIGCHI-23-4SIGCHI BulletinVol 23,No.4,Oct 1991
J-92/SIGCHI-24-1SIGCHI BulletinVol 24,No.1,Jan 1992
J-92/SIGCHI-24-2SIGCHI BulletinVol 24,No.2,Apr 1992
J-92/SIGCHI-24-4SIGCHI BulletinVol 24,No.4, Oct 1992
J-93/SIGCHI-25-1SIGCHI BulletinVol 25,No.1,Jan 1993
J-92/VIC-9-1..3The Visual ComputerVol 9,No.1-3, 1992
J-93/VIC-9-4..7The Visual ComputerVol 9,No.4-7,1993
J-94/HCI-6,2International Journal of Human-Computer InteractionVol 6,No.2,1994
J-94/PTVE-3Presence - Teleoperators and Virtual EnvironmentsVol 3,No.1,1994
J-94/PTVE-3,2Presence - Teleoperators and Virtual EnvironmentsVol 3,No.2,1994
J-94/PTVE-3,3Presence - Teleoperators and Virtual EnvironmentsVol 3,No.3,1994
J-94/PTVE-3,4Presence-Teleoperators and Virtual EnvironmentsVol 3,No.3,1994
J-94/HUF-36-3The Journal of the Human Factors and Ergonomics ScoietyVol 36, No.3, Sept 1994
J-95/PTVE-4,1Presence - Teleoperators and Virtual EnvironmentsVol 4, No. 1, Winter 1995
J-93/PTVE-2,4Presence - Teleoperators and Virtual EnvironmentsVol 2, No. 4, Fall 1993
J-94/PTVE-3,1Presence - Teleoperators and Virtual EnvirionmentsVol 3, No. 1, Winter 1994
J-93/HUF-35,2The Journal of Human Factors and Ergonomics SocietyVol 35, No. 2, June 1993
J-94/HUF-36,2The Journal of Human Factors and Ergonomics SocietyVol 36, No. 2, June 1994
J-94/VLC-5,3Journal of Visual Languages and ComputingVol 5, No. 3, September 1994
J-94/VLC-5,4Journal of Visual Languages and ComputingVol 5, No. 4, December 1994
J-94/VLC-5,2Journal of Visual Langiages and ComputingVol 5, No. 2, June 1994
M-94/VC-11,1The Visual Computer-International Journal of Computer GraphicsVol 11,No. 1,1994
M-94/VC-11,2The Visual Computer-International Journal of Computer GraphicsVol 11,No. 2,1994
M-94/VC-11,3The Visual Computer-International Journal of Computer GraphicsVol 11,No. 3,1994
M-94/VC-11,4The Visual Computer-International Journal of Computer GraphicsVol 11,No. 4,1994
PM-95/MP-1Multimedia Producer-For Creators and Developers of Interactive MultimediaMar-95
J-95/VLC-6.1Journal of Visual Languages and ComputingVol 6,No. 1,March 1995
J-95/VC-11,5The Visual Computer-International Journal of Computer GraphicsVol 11,No.5, 1995
M-95/UFM-XV,2UniForum Monthly-The magazine for open systems professionalsVol XV.No. 4,April 1995
PM-95/MU-1MacUserJune 1995 Issue
J-94/PTV-3,2Presence-Teleoperators and Virtual EnvironmentsVol 3,No. 2
PM-94/W-1WIREDJune 1994 Issue
PM-95/W-1WIREDMarch 1995 Issue
PM-95/AVV-17,3AV Video-Production and Presentation TechnologyVol 17.No. 3, March 1995
PM-95/W-2WIREDApril 1995 Issue
PM-95/W-2WIREDMay 1995 Issue
M--95/I-31IRIS Universe-The Magazine of Visual ComputingNumber 31
J-95/PTVE-4,2Presence Teleoperators and Virtual EnvironmentsVol 4,No. 2,Spring 1995
M-95/NMNew MediaMay 1995 Issue
PM-95/AVV-17,4AVVideo-Production and Presentation TechnologyVol 17,No. 4
M-95/IW-1Internet WorldJune 1995 Issue
PM-95/W-2WIREDJune 1995 Issue
PM-95/MP-1Multimedia Producer - For Creators and Developers of Interactive MultimediaJune 1995 Issue
PM-95/W-2WIREDMarch 1995 Issue
M-95/NMNew MediaJune 1995 Issue
M-95/AV-17,5AvVideo-Production and Presentation TechnologyVol 17, No. 5, May 1995
PM-95/W-3WIREDJune 1995 Issue
M-95/EDErgonomics in Design-The Magazine of Human Factors ApplicationsApr-95
PM-95/P-4,3Presence - Teleoperators and Virtual EnvironmentsVol. 4,No. 3, Summer 1995
PM-95/P-4,3Presence - Teleoperators and Virtual EnvironmentsVol. 4,No. 3, Summer 1995
M-95/M-1Multimedia Producer-For creators and developers of Interactive MultimediaNovember 1995 Issue
M-95/M-1Multimedia Producer-For creators and developers of Interactive MultimediaOctober 1995 Issue
M-95/M-2Mutimedia Producer-For creators and developers of Interactive MutimediaMarch 1995 Issue
PM-95/W-1WIREDMay 1995 Issue
PM-95/W-1WIREDNovember 1995 Issue
PM-95/W-1
J-95/HF-37,2WIREDFebruary 1995 Issue
J-95/CG-14,4The Journal of the Human Factors and Ergonomics SocietyVol.37, No.2, June 1995
J-95/RR-1The International Journal of the Eurographics Association - Computer Graphics ForumVol. 14, No. 4, October 1995
J-94/HF-36,4Research Reports - Designing User Interfaces for HypermediaProject 6532 - HIFI-Vol.1
J-95/UMUAI-4,3The Journal of the Human Factors and Ergonomics SocietyVol. 36, No. 4, December 1994
M-95/VC-11,7User Modeling and User-Adapted Interaction - An International JournalVol. 4, No. 4 1994/1995
M-95/VC-11,8 The Visual Computer-International Journal of Computer GraphicsVol. 11,No. 7,1995
J-95/HP-46,5The Visual Computer-International Journal of Computer GraphicsVol. 11,No. 8,1995
J-95/VLC-6,1Hewlett-Packard JournalVol. 46, No. 5, October 1995
M-95/IR-33Journal of Visual Languages and ComputingVol. 6,No. 1, March 1995
J-95/UM-4,3IRIS UniverseNo.33, Fall 1995
M-95/NMUser Modeling and User adapted Interaction - An International JournalVol. 4,No. 3,1994/1995
New Media - World Wide WebNov-95

Course Notes

ID #TITLE
CN-91/CHI-1Managing the design of user interface
CN-91/CHI-2User computer interface design
CN-91/CHI-3Contextual Design: Using contextual Inquiry during system Development
CN-91/CHI-4Graphical Invention for user interface
CN-91/CHI-5MacApp: an Object-Oriented User Interface Toolkit
CN-91/CHI-6Basic cognitive Psychology
CN-91/CHI-7Questionaire Design Studio
CN-91/CHI-9Hypertext engineering
CN-91/CHI-10The design of Seductive Interfaces
CN-91/CHI-11Computer Supported Cooperative Work & Groupware
CN-91/CHI-12The psychology of Software Development
CN-91/CHI-13conversational Paradigm in User interfaces
CN-91/CHI-14Groupware Implementation: Issues & Examples
CN-91/CHI-15Digital Typography: Improving the Quality of Type on Screen & Paper
CN-91/CHI-16Practical User requirements Specification Techniques for Information Technology Product Design
CN-91/CHI-17Advanced Methods for User Interface Design: application Tools & survival techniques
CN-91/CHI-18Cognitive walkthroughs: a method of Theoru-Based Evaluation of User Interfaces
CN-91/CHI-19Designing Graphical Interfaces in the Real World
CN-91/CHI-21How to do a GOMS analysis for Interface and Documentation Design
CN-91/CHI-22Computer supported Meeting environment
CN-91/CHI-23Designing Curricula in Human-computer Interaction
CN-91/CHI-24Interface Builder & Object-Oriented Design in the NEXTstep Environment
CN-91/CHI-25User Modeling and Tolerable, Adaptable & Adaptive Systems
CN-91/CHI-26Human-Computer Interaction Standards: Developements &Prospects
CN-91/CHI-27Formal Methods in Human-Computer Interaction
CN-91/CHI-28Building Collaborative Interface
CN-91/CHI-29Intellectual Property Protection for User Interfaces
CN-91/CHI-30Cost-Benefit & Business Case Analysis of Usabiltity Engineering
CN-91/CHI-30CHI'91 Cost-Benefit and Business Case Analysis of Usability engineering
CN-92/CHI-1CHI'92 Designing Graphical Interfaces in the Real world
CN-92/CHI-2CHI'92 Virtual Reality & Highly Interactive 3-dimensional User Interface
CN-92/CHI-3CHI'92 Computer Supported Meeting Environment
CN-92/CHI-4CHI'92 Multimedia & Multimodal User Interface Design
CN-92/CHI-5CHI'92 Contextual design: Using Contextual Inquiry for System Development
CN-92/CHI-6CHI'92 Early Design Methodology for Usable Products & Documentation
CN-92/CHI-7CHI'92 Introduction to Cognitive Psychology
CN-92/CHI-8CHI'92Applying the Task-Artifact Framework to HCI design
CN-92/CHI-9CHI'92 Film Craft in User Interface Design
CN-92/CHI-10CHI'92 Successful Hypertext Projects
CN-92/CHI-11CHI'92 Conversational Paradigms in User Interfaces
CN-92/CHI-12CHI'92 Introduction andf Overview of Human-Computer Interaction
CN-92/CHI-13CHI'92 Teaching User Interface Development
CN-92/CHI-14CHI'92 Presenting Information Visually: Graphic Design Principles for
CN-92/CHI-15CHI'92 Copyright protection for Software & User Interfaces
CN-92/CHI-16CHI'92 Building Collaborative Interfaces
CN-92/CHI-17CHI'92 A Pratical Introduction to Experimental Design in CHI Research
CN-92/CHI-18CHI'92 Games and Other techniques for Group Design of User Interfaces
CN-92/CHI-19CHI'92 GOMS Analysis for Parallel Activities
CN-92/CHI-20CHI'92 New Interaction Media
CN-92/CHI-21CHI'92 Sequential Experimentation Techniques for Evaluating Computer Human Interaction
CN-92/CHI-22CHI'92 A cost-effective Technique for refining the usability of Prototype Systems
CN-92/CHI-23CHI'92 Cognitive Walkthrough
CN-92/CHI-24CHI'92 Designing Interactive Applications
CN-92/CHI-25CHI'92 Innovating Interfaces: Concept Creation & Visualization
CN-92/CHI-26CHI'92 Product Usability Survival Techniques
CN-92/CHI-27CHI'92 Practical Techniques for User-Centered IT Product Specification
CN-92/CHI-28CHI'92 Participatory Design
CN-92/CHI-29CHI'92 CSCW and Groupware
CN-92/CHI-30CHI'92 Automating the design of Effective Graphics for Intelligent User Interfaces
CN-92/CHI-31CHI'92 Interactive Learning Environments: Where They've Come From...
CN-92/CHI-32GUI Designs: An Art History Perspective
CN-92/CHI-33CHI'92 Cost-Benefit and Business Case Analysis of Usability Engineering
CN-92/CHI-34CHI'92 Icon Design
CN-92/CHI-35CHI'92 Interface Builder and Object-Oriented Design in the NEXTstep environment
CN-92/CHI-36CHI'92 Walking the Wire Balanced Design for Computer Human Interaction
CN-92/CHI-37CHI'92 Strategies for encouraging successful adoption of Group Communication Technologies
CN-84/GRAPH-2Color Perception
CN-84/GRAPH-15The mathematics of Computer Graphics
CN-84/GRAPH-21freeform curves and surfaces II
CN-86/GRAPH-4Introduction to the use of splines in freeform curve and surface design
CN-86/GRAPH-5Extension of spline curve algorithms to surfaces
CN-86/GRAPH-9Advanced Topics in solid Modeling
CN-86/GRAPH-10Geometry for Computer Graphics & computer aided design
CN-86/GRAPH-15State of the art in image synthesis
CN-87/GRAPH-10computer animation 3-D motion specification and control
CN-87/GRAPH-13Introduction to ray-tracing
CN-87/GRAPH-14Object-oriented geometric modeling & rendering
CN-87/GRAPH-15Fractals Introduction: Basics & Perspectives
CN-87/GRAPH-19Geometry for computer graphics & Computer-aided design
CN-87/GRAPH-20Geometry of Curve and surface design
CN-87/GRAPH-22User Interface Management systems
CN-87/GRAPH-23Introduction to window management
CN-87/GRAPH-25Introduction to Solid Modeling
CN-87/GRAPH-26Advanced topics in solid modeling
CN-90/GRAPH-1Fundamentals & Overview of computer Graphics
CN-90/GRAPH-2color & Computer Graphics
CN-90/GRAPH-3Introduction to hypertext & hypermedia
CN-90/GRAPH-4an artistic introduction to computer animation
CN-90/GRAPH-5Generation of 3-dimensional data for computer image synthesis
CN-90/GRAPH-6Stereographics
CN-90/GRAPH-7Emerging User-Interface media: Potentials & challenges
CN-90/GRAPH-8Human-Figure animation: approaches & applications
CN-90/GRAPH-9PHIGS PLUS: Advanced 3-dimensional graphics with a standard application programmer interface
CN-90/GRAPH-10Character animation by computer
CN-90/GRAPH-11Volume, Visualization, Algorithms & Architecture
CN-90/GRAPH-12solid Modeling: Architecture, mathematics & Algorithms
CN-90/GRAPH-13Curve and surface design: from geometry to applications
CN-90/GRAPH-14The computer graphics interface (CGI): The next international graphics standard
CN-90/GRAPH-15Fractal: analysis & modeling
CN-90/GRAPH-16Introduction to window management
CN-90/GRAPH-17Computer Graphics in visual effects
CN-90/GRAPH-19X3D-PEX: 3-D Graphics in a distributed window system
CN-90/GRAPH-20The PS Page Description Language
CN-90/GRAPH-21Radiosity
CN-90/GRAPH-22Video, Tehnology for Computer Graphics
CN-90/GRAPH-23Modeling and animating with implicit surfaces
CN-90/GRAPH-24Advanced Topics & Ray Tracing
CN-90/GRAPH-25Unifying parametric and implicit surface representations for computer graphics
CN-90/GRAPH-26State of the art in facial animation
CN-90/GRAPH-27State of the art in data visualization
CN-90/GRAPH-28Parallel Algorithms and architectures for 3D Image generation
CN-91/GRAPH-1Fundamental & Overview of computer Graphics
CN-91/GRAPH-2Math for SIGGRAPH
CN-91/GRAPH-3Virtual Reality Technology
CN-91/GRAPH-4Education of a computer animator
CN-91/GRAPH-5New Media Applications in art and Design
CN-91/GRAPH-6Graphic Design and the Graphical Interface in the New Media environment
CN-91/GRAPH-7Introduction to Volume Visualization
CN-91/GRAPH-8stae of the art in Volume Visualization
CN-91/GRAPH-9Understanding Visual Perception and its impact on computer Graphics
CN-91/GRAPH-10Visualizing Multidimensional Data
CN-91/GRAPH-12Frontiers in Rendering
CN-91/GRAPH-13Introduction to fractals
CN-91/GRAPH-14Fractal Moedling in 3D computer Graphics & Imaging
CN-91/GRAPH-15PHIGS PLUS: Proposed Extension to PHIGS Graphics standard
CN-91/GRAPH-16X3D-PEX(PEX) 3-dimensional Graphics in a distributed window system
CN-91/GRAPH-17Video Technology for computer Graphics
CN-91/GRAPH-18High Definition Television Technology
CN-91/GRAPH-19Technical evaluation of 3D Graphics Workstation
CN-91/GRAPH-20Advanced Techniques in Human Modeling: Animation and Rendering
CN-91/GRAPH-21The Render Man Interface & shading Language
CN-91/GRAPH-22Object and constraint Paradigms for Graphics
CN-91/GRAPH-23An Introduction to Physically Based Modeling
CN-91/GRAPH-24Generation of 3-Dimensional Data for Computer Image synthesis
CN-91/GRAPH-25Topics in the Construction, Manipulation and Assessment of Spline curve
CN-91/GRAPH-26Blossoming: The New Polar-Form Approach to Spline curves
CN-91/GRAPH-27Photorealistic Volume Modeling & Rendering Technique
CN-91/GRAPH-28Motion Synthesis, Planning & Control
CN-92/GRAPH-4Video technology for Computer Graphics
CN-92/GRAPH-5Graphics Design for User Interfaces
CN-92/GRAPH-6HDTV Architectures From a Computer Graphics Perspective
CN-92/GRAPH-7Distributed Scientific Visualization on High Performance Networks
CN-92/GRAPH-11Radiosity
CN-92/GRAPH-12Fractals: From Folk Art to Hyperreality
CN-92/GRAPH-13Causes & Cures of Performance Anxiety in Graphics systems
CN-92/GRAPH-14The OpenGL Graphics Interface
CN-92/GRAPH-18Global Illumination
CN-92/GRAPH-21Writing RenderMan Shaders
CN-92/GRAPH-23Procedual Modeling & Rendering Techniques
CN-92/GRAPH-30PEX Programming: a Mixture of PHIGS, PEXlib, X and Motif
CN-92/GRAPH-32Business Visualization Application
CN-92/GRAPH-40Computer Graphics in the Production of FernGully: The lost Rainforest
CN-92/GRAPH-42How to design something that cannot be printed: The Artist & Digital Pre-press
CN-92/GRAPH-44Application of computer graphics to Molecular Modeling
CN-93/GRAPH-1Character Motion Systems
CN-93/GRAPH-Intro to Scientific Visualization Tools & Techniques ( ? Missing ? )
CN-93/GRAPH-3Developing Large Scale Graphics Software
CN-93/GRAPH-11Intro to Volume Visualization: Imaging Multi-dimensional Scientific Data
CN-93/GRAPH-16Stereo Computer Graphics w/Application to Virtual Reality
CN-93/GRAPH-213-D Visualization Using Medical Data
CN-93/GRAPH-22Making Radiosity Practical
CN-93/GRAPH-Applied Virtual Reality
CN-93/GRAPH-24Graphic Design for User Interfaces
CN-93/GRAPH-26The OpenGL Graphics Interface
CN-93/GRAPH-27MM: Designing Multimedia Environments for Children
CN-93/GRAPH-Modeling in Computer Graphics
CN-93/GRAPH-41Volume Visualization
CN-93/GRAPH-42Global Illumination
CN-93/GRAPH-43Implementing Virtual Reality
CN-93/GRAPH-56MM: Structured Design of Hypermedia Application
CN-93/GRAPH-Intro to Physically Based Modeling
CN-93/GRAPH-61FilmCraft in User Interface Design
CN-93/GRAPH-62Fundamentals & Overview of Computer Graphics
CN-93/GRAPH-71Visualizing Planet Earth
CN-93/GRAPH-80Recent Techniques in Human Modeling, Animation, and Rendering
CN-93/GRAPH-81Intro to Data Sonification
CN-93/GRAPH-82Curve & Surface Design from Geometry to Applications
CN-93/GRAPH-FSTerminology of Computer Graphics (Fundamentals Seminar)
CN-93/INTCHI-2Interactive Multimedia Authoring Platforms
CN-93/INTCHI-4Computer Supported Meeting environment
CN-93/INTCHI-5The GOMS Model Methodology for User Interface Design & analysis
CN-93/INTCHI-11User Interface Prototyping Paradigms in the 90's
CN-93/INTCHI-12Information Visualisation with Interactive 3D Representation
CN-93/INTCHI-14A Practical Approach to On-line Help System
CN-93/INTCHI-25Using Computer to Support Collaborative Learning
CN-90/SIG-24SIGGRAPH '90 Course Notes No. 24: Advanced Topics in Ray Tracing
CN-95/GRAPH-1Realistic Input for Realistic Images
CN-95/GRAPH-2Graphics Design and Production for Hemispheric Projection
CN-95/GRAPH-3Warping and Morphing of Graphical Objects
CN-95/GRAPH-4Using RenderMan in Animation Production
CN-95/GRAPH-5Tricks of the Trade: Computer Graphics Productions
CN-95/GRAPH-6(MISSING)
CN-95/GRAPH-7Artificial Life for Graphics, Animation, and Virtual Reality
CN-95/GRAPH-8Programming Virtual Worlds
CN-95/GRAPH-9Developing Advanced Virtual Reality Applications
CN-95/GRAPH-10Sound for Animation and Virtual Reality
CN-95/GRAPH-11Dynamic Behaviors for Real-Time Synthetic Humans
CN-95/GRAPH-12VRML: Using 3D to Surf the Web
CN-95/GRAPH-13Electronic Publishing on CD-ROM
CN-95/GRAPH-14Practical Guide to Recording Video Animation from Computer Graphics
CN-95/GRAPH-15Making Multimedia: From Vaporware to Goldrush
CN-95/GRAPH-16Introduction to Video and Audio Compression Techniques
CN-95/GRAPH-17Programming with OpenGL: An Introduction
CN-95/GRAPH-18Programming OpenGL with X
CN-95/GRAPH-19Programming Open Inventor: An Object-Oriented OpenGL Toolkit
CN-95/GRAPH-20From Start-up to Success: Strategic Marketing of Technology Products
CN-95/GRAPH-21Introduction to Computer Graphics
CN-95/GRAPH-22Graphic Design for Usable GUI's
CN-95/GRAPH-23Practical 3D User Interface Design
CN-95/GRAPH-24Introduction to Curves and Surfaces
CN-95/GRAPH-25Computer Vision for Computer Graphics
CN-95/GRAPH-26Wavelets and Their Application to Computer Graphics
CN-95/GRAPH-27Visualizing Multi-Dimensional Geometry and Applications to Multi-Variate Problems
CN-95/GRAPH-28Visualizing and Examining Large Scientific Datasets: A Focus on the Physical and Natural Sciences
CN-95/GRAPH-29Visualizing Mathematics
CN-95/GRAPH-30Advanced Techniques for Scientific Visualization
CN-95/GRAPH-31Perception-Based Visualization
CN-95/GRAPH-32(MISSING)
CN-95/GRAPH-33Procedural Modeling, Texturing and Animation Techniques

Videos

VIDEOSPUBLISHER
V-93/IBMUnderstanding Complex Data
V-93/GRAPH-1Supplement to "Applied Reality" courseSIGGRAPH '93
V-93/GRAPH-2Supplement to "Implementing Virtual Reality" courseSIGGRAPH '93
V-93/GRAPH-3Supplement to "Visualizing Planet Earth" courseSIGGRAPH '93
V-93/GRAPH-4Supplement to "Recent Techniques in Human Modeling. . .SIGGRAPH '93
V-93/GRAPH-5Supplement to "Intro to Data Sonification" courseSIGGRAPH '93
V-95/GRAPHWhat did you do during the visual computing revolutionSIGGRAPH '95
V/DELFTStairway to Your Future DELFT
V/GVUAnimation Demo ReelGraphics
V-ELECElectrogig: 3DGO Product Demonstration Video
V-93/LUCIDEnergize Programming SystemLucid, Inc
V-94/SGISGI Products: Pandemonium and N Title
V-94/SGISGI Indigo2 Impact
V-94/SGISGI Indigo Impact Customer Profiles
Learning Alias v6
Learning Alias v7

CD-ROMs

CDS-3DO
CD/3DOSampler CD's
CD/3DOESPN Interactive Hitting
CD/3DOInternational Soccer
CD/3DOLet's Play Tennis
CD/3DOLet's Play Beach Volleyball
CD/3DOPebble Beach
CD/3DOCrash and Burn
CD/3DOTotal Eclipse
CD/3DOU.S. Business Phone Listings on CD-ROM
CDS
CDMax CD
CDInfoWare: Internet Edition
CDMediamatic: Anti-Interactive V.O.L.V.O. Airbag CD-ROM
CDMediamatic: The Religion Issue - Idea-ON>! CD-ROM
CDProdigy
CDScreenPlay 2.1 Demo
CDEducorp Sampler Disk
CDCHI '89 Info Booth
CDNautilus Intro CD-Rom
CDApple Color Graphics Sampler
CDMaking it Macintosh
CDFall '93 Macintosh Promo CD
CDThe Digital Road Map for Windows NT
CDMacromedia Multimedia Showcase CD v4.0
CDAmerica Alive
CDMicrosoft Video for Windows Digital Video Samples
CDIntergraph Multimedia CD-ROM
CDSilicon Graphics Hot Mix Volume 3
CDSilicon Graphics Hot Mix Volume 4
CDSilicon Graphics Hot Mix Volume 5
CDSilicon Graphics Hot Mix Volume 6
CDSilicon Graphics Hot Mix Volume 7
CDSilicon Graphics Hot Mix Volume 8
CDSilicon Graphics Hot Mix Volume 10, Spring 1995
CDSilicon Graphics Hot Mix Volume 11
CDSilicon Graphics Hot Mix Volume 12
CDSilicon Graphics Hot Mix Volume 13
CDSun Catalyst CDware: Volume 3
CDSun Catalyst CDware: Volume 4
CDSun Catalyst CDware: Volume 5
CDSun Catalyst CDware: May-Aug 1994
CDSun Catalyst CDware: Sep-Dec 1994
CDSun Catalyst CDware: Jan-Apr 1995
CDSun Catalyst CDware: May-Aug 1995
CDSun Catalyst CDware: Sep-Dec 1995
CDSun Catalyst CDware: Jan-May 1996
CDSun Catalyst CDware: May-Aug 1996
CDPhoneDisc - Business Listing
CDReady, Set, Create! HP CD-ROM for creating presentations
CDJVC Disk America Co. - Promo CD for CD-ROM Authors
CDZiff-Davis PC Benchmarks '95 CD-ROM (Winstone, WinBench, PC Bench)
CDTurn the Power ON! Volume II Demo
CDTurn the Power ON! Volume III Demo
CDCompuServe
CDMacintosh Application Environment (Trial Software)
CDExploring Multimedia for Microsoft Windows
CDMicrosoft InfoSource - NT Product and Partner Directory
CDSoftware Dispatch - Product Sampler
CDFALCON Systems Inc. 1995 Product Cataloguer
CDConsumer Reports Car Guide
CDStreet Atlas USA v2.0 for Windows
CDSoftware Toolworks' Multimedia Encyclopedia v1.5
CDMS Bookshelf '93

Proceedings

ID #PROCEEDINGMar-94
PR-93/CGA1st Pacific conference on Computer Graphics & Applications
PR-82/CHICHI'82
PR-83/CHICHI'83
PR-86/CHICHI'86
PR-88/CHICHI'88
PR-89/CHICHI'89
PR-91/CHICHI'91-Reaching Through Technology
PR-92/CHICHI'92- Striking a Balance
PR-94/CHI-3CHI '94 - Computer Supported Cooperative Work and Groupware, Tutorial 3
PR-94/CHI-8CHI '94 - Product Usability: Survival Techniques, Tutorial 8
PR-94/CHI-10CHI '94 - Groupware for Realtime Collaboration, Tutorial 10
PR-94/CHICHI' 94-Celebrating Independence
PR-94/CHI-31CHII '94 - Participatory Design Through Games and Other Techniques, Tutorial 31
PR-87/CHIGIHuman Factors in Computer Systems & Graphical Interface
PR-93/COMGEO9th Annual Symposium on Computational Geometry
PR-92/COMGEO8th Annual Symposium on Computational Geometry
PR-92/CSCWCSCW'92 Computer Supported Collaborative Work
PR-91/CTCTNSF Coordination Theory & Collaboration Technology Workshop
PR-91/CTWCoordination Theory & Collaboration Technology Workshop
PR-81/EUROEurographics'81
PR-86/EUROEurographics: Methodology of Window Management
PR-94/EUROEurographics: Computer Graphics Forum Vol 13, No. 3
PR-94/EUROEurographics: Computer Graphics Forum Vol 14, No. 4
PR-78/GRAPHProceeding of SIGGRAPH'78
PR-79/GRAPH-2Proceeding of SIGGRAPH'79, vol 13 No. 2
PR-79/GRAPH-3status report of The Graphic standards Planning committee Vol 13, No. 3
PR-80/GRAPHProceeding of SIGGRAPH'80
PR-81/GRAPHProceeding of SIGGRAPH'81
PR-82/GRAPHProceeding of SIGGRAPH'82
PR-83/GRAPHProceeding of SIGGRAPH'83
PR-84/GRAPHProceeding of SIGGRAPH'84
PR-87/GRAPHProceeding of SIGGRAPH'87
PR-88/GRAPH-1Proceeding of SIGGRAPH'88, Vol 22, No.4
PR-88/GRAPH-2Panel Proceedings, SIGGRAPH'88
PR-89/GRAPH-1Proceeding of SIGGRAPH'89, Vol 23, No 3
PR-89/GRAPH-2Panel Proceedings of SIGGRAPH'89, Vol 23, No.5
PR-90/GRAPHProceeding of SIGGRAPH'90
PR-91/GRAPHProceeding of SIGGRAPH'91
PR-80/HFS24th annual meeting of Human Factor Society
PR-81/HFS25th annual meeting of Human Factor Society
PR-85/HFS-129th annual meeting of Human Factor SocietySociety volume !
PR-85/HFS-229th annual meeting of Human Factor Society Volume II
PR-87/HSF-131th annual meeting of Human Factor Society Volume I
PR-87/HFS-231th annual meeting of Human Factor Society Volume II
PR-94/HFS38th annual meeting of Human Factor & Ergonomics Society Vol 2
PR-93/ICCGICCG '93 Graphics, Design, and Visualization
PR-84/INTER-1First IFIP Conference on Human computer Interaction
PR-84/INTER-2Volume IIBridges Between Worlds
PR-90/INTERINTERACT'90 Third International Conference on HumanComputer InteractionSecond copy
PR-93/INTCHI-1INTERCHI '93 - Human Factors in Computing Systems
PR-93/INTCHI-2INTERCHI '93 - Human Factors in Computing Systems
PR-93/INTCHI-3INTERCHI'93-Adjunct Proceedings
PR-93/INTCHI-RSINTERCHI Research Symposium
PR-93/INTCHI-T2INTERCHI '93 - Interactive Multimedia Authoring Platforms, Tutorial 2
PR-93/INTCHI-T25INTERCHI '93 - Using Computers to Support Collaborative Learning, Tutorial 25
PR-93/MEDIAACM Multimedia'93 Proceedings
PR-93/RAU-11993 IEEE International Conference on Robotics & Automation Vol 1
PR-93/RAU-2Same as above, Vol 2
PR-93/RAU-3Same as above, Vol 3
PR- /SIGCHIACM-Curricula for Human Computer Interaction
PR-93/SIGCHI1993 International Workshop on Intelligent User Interfaces
PR-89/UISTSymposium on User Interface Software and Technology
PR-91/UISTSymposium on User Interface Software and Technology
PR-93/UISTSymposium on User Interface Software and Technology
PR-90/VBCVisualization in Biomedical Computing
PR-85/WORFirst Conference on Computer WorkstationVolume I
PR-94/WWWWWW Conference 94- Mosaic and the Web Advance ProceedingsVolumeII
PR-94/WWWWWW Conference 94- Mosaic and the Web Advance Proceedings
PR-95/WWWThird WWW Conference -Comp. Networks and ISDN System Vol.27 No. 6
PR-94/DIGDigital Libraries '94-The FIrst Annual Conference on the Theory and Practice of Digital Libraries11/29-12/1
PR-94/WWWFirst International World Wide Web Conference3/11-3/15
PR-90/IEEE-2First Conference on VIsualization in Biomedical ComputingApr-95
PR-94/CIKMThird International Conference on Information and Knowledge Management
PR-95/IEEEVirtual Reality Annual International Symposium '95NAME

Dissertations

DISSERTATIONSJ.J. de Graaf
D.F. Gieskins
A. Spaans
D.J.M.J. de Baar
ID #TITLEJouke C. Verlinden
Mark Guzdial
DS-93/GUZEMILE: Software-Realized Scaffolding for Science Learners Programming in Mixed MediaTU Delft
DS-92/GIEControlling User Interface Objects Through Pre and PostconditionsTU Delft
DS-93/SPA"The Assistant"-Integration of Automatically Generated Context-Sensitive Animated and Textual HelpTU DelftAnselm Spoerri
DS-92/GRAContext-sensitive help as an integral part of a user interface design environmentTU Delft
DS-91/BAATowards Integrating Application Design and User Interface DesignTU Delft
DS-93/VERVirtual Books: Integrating HyperText and Virtual Reality
DS-95/SPOInfoCrystal - A visual tool for information retreival

IBM Technical Reports

IBM Technical ReportsMIT
AUTHOR
ID #TITLE
John M. Carrol, JÜrgen Koenmann-Belliveau, Mary Beth Rosson and Mark Kevin Singley
RC 19039 (81638) 1/20/93Critical Incidents & Critical Threads in Empirical Usability EvaluationJohn M. Carroll, Beth Rosson and Mark Kevin Singley
RC 19037 (83123) 7/21/93The Collaboration Thread: A Formative Evaluation of Object-Oriented EducationJohn M. Carroll
RC 19038 (83124) 7/21/93Techniques for Miniminalist Documentation and User Interface DesignMary Beth Rosson and John M. Carroll
RC 18773 (78654) 4/06/92Active Programming Strategies in Reuse


Questions or comments? Email gvu-webmaster@cc.gatech.edu.