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Dynamic Simulations in Virtual Environments
Although the presence of autonomous simulated characters
adds greatly to the visual realism of a scene, we are
just beginning to develop algorithms that will improve the interactive
appeal of the environment by providing these synthetic actors
with behaviors inspired by humans and animals.
This project explores the use of high-level control
algorithms to create real-time interactive environments populated
with groups of dynamically simulated characters.
Brogan, D., Metoyer, R., and Hodgins, J., " Dynamically Simulated Characters in Virtual Environments," IEEE Computer Graphics and Applications, September 1998, pp 58 - 69. Appeared previously as an Animation Sketch in Siggraph 1997 in Los Angeles.
Waters, R., Anderson, D., Barrus, J., Brogan, D., Casey, M., McKeown, S., Nitta, T., Sterns, I., and Yerazunis, W., "Diamond Park and Spline: Social Virtual Reality with 3D Animation, Spoken Interaction, and Runtime Extendability," Presence: Teleoperators and Virtual Environments, 6:4, August, 1997, 461-481.
Brogan, D. and Hodgins, J., " Group Behaviors for Systems with Significant Dynamics." The Journal of Autonomous Robots, 4:137-153, 1997. George A. Bekey, editor.
Conferences
Hodgins, J., Wooten, W., Brogan, D., and O'Brien, J., " Animating Human Athletics", Proceedings of SIGGRAPH 1995 (Los Angeles, CA, August 6-11) 71-78.
Brogan, D. and Hodgins, J., "Group Behaviors for Systems with Significant Dynamics", 1995. Proceedings of the 1995 IEEE/RSJ International Conference on Intelligent Robobts and Systems, Vol. 3, 528-534.
Hodgins, J., Brogan, D., and Wooten, W., "Realistic Motion for Animated Figures," 1994. Abstract published in Proceedings of Lifelike Computer Characters,, p. 55.
Hodgins, J. and Brogan, D., 1994. "Robot Herds: Group Behaviors for Systems with Significant Dynamics," Proceedings of Artificial Life IV, 319-324.
Videos
Group bicycle scene: "Atlanta in Motion" SIGGRAPH 1996 Electronic Theater
Commercial Demonstrations
Provided animated characters for Mitsubishi's Diamond Park booth at COMDEX 1995.
Provided multiagent simulation for Hewlett-Packard booth at SIGGRAPH 1996.