Selected Recent Publications
Many of these publications can be found in the GVU Technical Reports.
Chris Shaw, Jin Young Hong, William Ribarsky, and Mark Borodovsky. Gvis: A Scalable Visualization Framework for Genomic Knowledge Discovery. Submitted to IEEE Visualization 2003.
Justin Jang, William Ribarsky, Christopher Shaw, and Peter Wonka. Appearance-Preserving View-Dependent Visualization. To be published, IEEE Visualization 2003.
Peter Wonka, Michael Wimmer, Francois Sillion, and William Ribarsky. Instant Architecture. To be published, SIGGRAPH 2003.
William Ribarsky, editor (with Holly Rushmeier). 3D Reconstruction and Visualization of Large Scale Environments. Special Issue of IEEE Computer Graphics & Applications (2003).
Zachary Wartell, Eunjung Kang, Tony Wasilewski, William Ribarsky, and Nickolas Faust. Rendering Vector Data over Global, Multiresolution 3D Terrain. Eurographics-IEEE Visualization Symposium 2003, pp. 213-222 (2003).
David Krum, Rob Melby, William Ribarsky, and Larry Hodges. Isometric Pointer Interfaces for Wearable 3D Visualization. To be published, ACM CHI 2003.
William Ribarsky, Zachary Wartell, and Nickolas Faust. Precision Markup Modeling and Display in a Global Geospatial Environment. To be published, SPIE 17th International Conference on Aerospace/Defense Sensing, Simulation, and Controls (2003).
William Ribarsky. Virtual Geographic Information Systems. To be published. The Visualization Handbook, Charles Hanson and Christopher Johnson, editors (Academic Press, New York, 2003).
"Maintaining Usability During 3D Placement Despite Delay," Benjamin Watson, Neff Walker, Peter Woytiuk, and William Ribarsky. IEEE Virtual Reality 2003, pp. 133-140 (2003).
"Visual Query of Time-Dependent 3D Weather in a Global Geospatial Environment," William Ribarsky, Nickolas Faust, Zachary Wartell, Christopher Shaw, and Justin Jang. Mining Spatio-Temporal Information Systems, R. Ladner, K. Shaw, and Mahdi Abdelguerfi, Editors (Kluwer, Amsterdam, 2002).
"Evaluation of a Multimodal Interface for 3D Terrain Visualization," with David Krum, Olugbenga Omoteso, Thad Starner, and Larry Hodges, pp. 411-418, IEEE Visualization 2002.
"From Urban Terrain Models to Visible Cities," with Tony Wasilewski and Nickolas Faust, Vol. 22(4), pp. 10-15, IEEE CG&A (2002).
"View-Dependent Multiresolution Splatting of Non-Uniform Data," with Justin Jang, Chris Shaw, and Nickolas Faust, pp. 125-132, Eurographics-IEEE Visualization Symposium 2002.
"Speech and Gesture Multimodal Control of a Whole Earth 3D Virtual Environment," with David Krum, Olugbenga Omoteso, Thad Starner, and Larry Hodges,
pp. 195-200, Eurographics-IEEE Visualization Symposium 2002. Winner of the SAIC Best Student Paper award.
"Towards the Visual Earth," Proc. Workshop on Intersection of Geospatial
Information and Information Technology, National Research Council (October, 2001).
A.F. Seay, D. Krum, L. Hodges, and W. Ribarsky. Simulator Sickness and Presence in a High FOV Virtual Environment. Proc. IEEE Virtual Reality 2001, pp. 299-300 (2001).
"Situational Visualization," with David Krum, Chris Shaw, Larry Hodges, and Nickolas Faust, pp. 143-150, ACM VRST 2001 (2001).
"Semiautomatic Landscape Feature Extraction and Modeling," with Matthew Grimes, Tony Wasilewski, Nickolas Faust, Vol. 4368A, SPIE 15th Annual Conference
on Aerosense (2001).
"Hierarchical Storage and Visualization of Real-Time 3D Data," with Mitchell Parry, Brendan Hannigan, T.Y. Jiang, and Nickolas Faust, Vol. 4368A, SPIE Aerosense 2001.
"Acquisition and Display of Real-Time Atmospheric Data on Terrain," with
T.Y. Jiang, Tony Wasilewski, Nickolas Faust, Brendan Hannigan, and Mitchell Parry, pp. 15-24, Eurographics-IEEE Visualization Symposium 2001.
"An Analytic Comparison of Alpha-False Eye Separation, Image Scaling and
Image Shifting in Stereoscopic Displays," with Zachary Wartell and Larry Hodges,
Report GIT-GVU-00-09, to be published, IEEE Transactions on Visualization and Computer Graphics.
"Characterizing Image Fusion Techniques in Stereoscopic Displays," with Zachary Wartell and Larry Hodges, pp. 223-232, Graphics Interface 2001.
"Development of Tools for Construction of Urban Databases and Their Efficient Visualization," with Nickolas Faust and William Ribarsky,
Modeling and Visualizing the Digital Earth, Mahdi Abdelguerfi, Editor (Kluwer, A
msterdam, 2001).
"Towards Spontaneous Interaction with the Perceptive Workbench, A Semi-Immersive Virtual Environment," with Bastian Leibe, Thad Starner, Zachary Wartell,
Larry Hodges, Justin Weeks, Brad Singletary, and David Krum, pp. 54-65, IEEE Computer Graphics & Applications (2000).
"Real-Time Global Data Model for the Digital Earth," with Nickolas Faust,
William Ribarsky, T.Y. Jiang, and Tony Wasilewski, Proceedings of the INTERNATIONAL CONFERENCE ON DISCRETE GLOBAL GRIDS (2000). pdf
"Direct Manipulation on the Virtual Workbench: Two Hands Aren't Always Better Than One," with A. Fleming Seay, David Krum, and Larry Hodges, Report
GIT-GVU-00-07.
"The Perceptive Workbench: Towards Spontaneous and Natural Interaction in
Semi-Immersive Virtual Environments," with Bastian Leibe, Thad Starner, Zachary
Wartell, Larry Hodges, and David Krum, Report GIT-GVU-99-33, pp. 13-20, IEEE Virtual Reality 2000 (2000). Won the best conference paper award.
Computers & Graphics, Special Issue on Data Visualization (Vol. 24, no. 3, June, 2000), editor with Eduard Groeller and Helwig Loeffelmann.
Data Visualization 99, editor with Eduard Groeller (Springer-Verlag, 1999).
"Discovery Visualization Using Fast Clustering," with Jochen Katz, T.Y.
Jiang, and Aubrey Holland, Report GIT-GVU-99-14, IEEE Computer Graphics & Applications, 19(5), pp. 32-39 (1999).
"Real-Time Visualization of Scalably Large Collections of Heterogeneous
Objects," with Douglass Davis, T.Y. Jiang, Nickolas Faust, and Sean Ho, Report GIT-GVU-99-13, pp. 437-440, IEEE Visualization '99.
"Semi-Automated and Interactive Construction of 3D Urban Terrains," with Tony Wasilewski and Nickolas Faust, Proceedings of the SPIE Aerospace/Defense
Sensing, Simulation & Controls Symposium, Vol. 3694A (1999).
"Multimodal Interaction Techniques for the Virtual Workbench," with A. Fleming Seay, David Krum, and Larry Hodges, accepted for publication, CHI 99.
"Distortion in Head-Tracked Stereoscopic Displays Due to False Eye
Separation," with Zachary Wartell and Larry Hodges, Report GIT-GVU-99-01, SIGGRAPH 99, pp. 351-358 (1999).
"Efficient Ray Intersection for Visualization and Navigation of Global Terrain," with Zachary Wartell and Larry Hodges, Eurographics-IEEE Visualization Symposium 99, Data Visualization 99, pp. 213-224 (Springer-Verlag, Vienna,
1999).
"Efficient Ray Intersection with Global Terrain using Spheroidal Height-Augmented Quadtrees," with Zachary Wartell and Larry Hodges, Report GIT-GVU-98-38.
"Managing temporal detail in virtual environments: relating system responsiveness to feedback," with Benjamin Watson, Neff Walker, Victoria Spaulding, pp. 280-281, CHI '99 (1999).
"Interaction in Semi-Immersive Large Display Environments," with Rogier van de Pol, Larry Hodges, and Frits Post, Report GIT-GVU-98-30, VIRTUAL ENVIRONMENTS 99, pp. 157-168 (Springer, Wien, 1999).
"Third Person Navigation of Whole-Planet Terrain in a Head-tracked
Stereoscopic Environment, " with Zachary Wartell and Larry F.Hodges, Report GIT-GVU-98-31, pp. 141-149.
"Data Visualization," with Frank Jiang, Encyclopedia of Electrical
and Electronics Engineering, Vol. 5, pp. 9-18 (Wiley, New York, 1998).
"Intent, Perception, and Out-of-Core Visualization Applied to Terrain," with Douglass Davis, T.Y Jiang, and Nickolas Faust, Report GIT-GVU-98-12, pp. 455-458, IEEE Visualization '98.
"The Times They Are A-Changing: PC Graphics Moves In," IEEE Computer Graphics & Applications.18(3), pp. 20-25 (1998).
"Time-Critical Visual Exploration of Scalably Large Data," with Davis King, Ada Gavrilovska, and Rogier van de Pol, Report GIT-GVU-98-10, Dagstuhl Workshop on Scientific Visualization (Springer Verlag, 1998).
"Training in Virtual Environments: Analysis of Task Appropriateness," David A. Philbin, William Ribarsky, Neff Walker, and Charles Hubbard, Report GIT-GVU-97-20, Proceedings of VRAIS '98, 210, 1998.
"An Integrated Global GIS and Visual Simulation System," with Peter
Lindstrom, David Koller, Larry Hodges, Augusto Op den Bosch, and Nick Faust, Report GIT-GVU-97-07.
"The Effects of Variation of Frame Rate And Latency on Performance in Virtual Environments," with Neff Walker, Victoria Spaulding, and Benjamin Watson, Report GIT-GVU-96-33, Human Factors, Vol. 40, No. 3, pp. 403-414, September,
1998.
"Virtual Data Visualizer," with Ron van Teylingen and Charles van
der Mast, Report
GIT-GVU-95-16; IEEE Transactions on Visualization and Computer Graphics, Vol. 3,
No. 1, pp. 65-74, 1997.
"Collaboration and Visual Steering of Simulations," with Song Zou,
Yves Jean, Jeremy Heiner, Karsten Schwan, Bobby Sumner, and Onome Okuma, Proceedings of the SPIE Conference on Visual Data Exploration and Analysis IV, pp. 274-285, 1997.
"Evaluation of the Effects of Frame Time Variation on VR Task Performance," with Benjamin Watson, Victoria Spaulding, and Neff Walker, Report GIT-GVU-96-17, Proceedings of VRAIS '97, pp. 38-44.
"Organizational Hierarchies for Real-Time, 4D Visualizations," with Jacques Haus,
Larry Hodges, Nick Faust, and Gregory Turner, Report GIT-GVU-96-13.
"Open GL Virtual Geographic Information System," with Nickolas Faust, Gregory Turner, Larry Hodges, D. Bhaumik, Peter Lindstrom, and David Koller, Proceedings of the SPIE Aerospace/Defense Sensing & Controls
Symposium, pp. 42-49 (1996).
"Real-Time, Continuous Level of Detail Rendering of Height Fields," with Peter
Lindstrom, David Koller, Larry Hodges, Nick Faust, and Gregory Turner, Report
GIT-GVU-96-02, Proceedings of SIGGRAPH '96, pp. 109-118 (1996).
"4D Symbology for Sensing and Simulations," with Gregory Turner,
Jacques Haus, Gregory Newton,
Larry Hodges, and Nick Faust, Proceedings of the SPIE
Aerospace/Defense Sensing & Controls Symposium, pp. 31-41 (1996).
"An Integrated Approach for Steering, Visualization, and Analysis
of Atmospheric
Simulations," with Yves Jean, Thomas Kindler, Weiming Gu, Gregory Eisenhauer,
Karsten Schwan, and Fred Alyea, Report GIT-GVU-95-15, Proceedings IEEE
Visualization '95, pp. 383-387.
"Virtual GIS: A Real-Time 3D Geographic Information System," with
David Koller,
Peter Lindstrom, Larry Hodges, Nick Faust, and Gregory Turner, Report GIT-GVU-95-14, IEEE Proceedings Visualization '95, pp. 94-100.
"The Virtual Annotation System", with Reid Harmon, Walter Patterson, and Jay
Bolter, Report GIT-GVU-95-10, Report GIT-GVU-96-01, Proceedings of VRAIS
'96, pp. 239-245.
"Level-of-Detail Management for Real-Time Rendering of Digital Te
rrain Data," with Peter Lindstrom, David Koller, Larry Hodges, Nick Faust, and Gregory Turner,
Report GIT-GVU-95-06.
"Perception and Performance in 3D Virtual Environments", with E.
Davis, G.
Corso, W. Barfield, R. Eggleston, S. Ellis, Proceedings of the Human Factors and
Ergonomics Society, 1994.
"Glyphmaker: An Interactive, Programmerless Approach for Customizing,
Exploring, and Analyzing Visual Data Representations," with Jack Tumblin,
Gregory Newton, Robert Nowicki, and Jeffrey Vetter, Report GIT-GVU-93-26,
1993.
"Using Glyphmaker to Create Customized Visualizations of Complex
Data," with
Eric Ayers, John Eble, and Sougata Mukherjea, Report GIT-GVU-93-25, IEEE
Computer, pp. 57-64, July, 1994.
"Next Generation Data Visualization Tools," with Jim Foley, in Scientific
Visualization: Advances & Challanges, L Rosenblum et al. (eds), pp. 103-127, Academic Press
Ltd (London, U.K., 1994) (ISBN-0-12-227742-2)
"Information Visualization and Analysis using Virtual Reality", with Jay Bolter,
Augusto Op den Bosch, and Ron van Teylingen, IEEE Computer Graphics &
Applications, 10 (January, 1994).
"Virtual Environment Research at the Georgia Tech GVU Center", with Larry
Hodges and Ron van Teylingen, Presence 2, No. 2, pp. 234-243 (1994).
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