Technical Papers, Notes, etc.
Audio:
Data Mining, Databases, Transactions, etc.:
File Systems:
Graphics, OpenGL:
- The
OpenGL Graphics Interface, Mark Segal, Kurt Akeley, SGI
- The
Design of the OpenGL Interface, Mark Segal, Kurt Akeley, SGI
- OpenGL
- The Integration of Windowing and 3D Graphics, Harry Shamansky,
Ohio State
- C++
Graphics for X, Windows NT, and Beyond, Robert J. Weideman and
Jerry Howard, Template Graphics, Inc.
- OpenGL
& Open Inventor versus HOOPS, Robert Weideman, Template Graphics, Inc.
- OpenGL
and X, Column 1: An OpenGL Toolkit, Mark Kilgard, SGI
- The
OpenGL Utility Toolkit (GLUT), Mark Kilgard, SGI
- The
Difference Between OpenGL And IRIS GL, Unknown author, E&S
- Texture
Mapping as a Fundamental Drawing Primitive, Paul Haeberli and
Mark Segal, SGI
- Interactive Volume Rendering Using Advanced Graphics Architectures,
Robert Fraser, SGI
Hardware:
IRIX:
Networking:
Programming:
- Viewkit
Technicle Report, Doug Young, Kurt Akeley, SGI
- Motif
Performance Notes, Unknown Author, SGI
- Using
the CASEVision Product for Large-Scale Software Development,
Stuart D. Liroff, Anil A. Pal, and Pete Orelup, SGI
- Gigaflops
in Linear Programming, Irvin J. Lustig, CPLEX, and
Edward Roghberg, SGI.
Publishing:
Scientific Visualization:
Virtual Reality:
Randy Carpenter (randy@cc.gatech.edu)