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GVU Technical Report Number:
GIT-GVU-93-02
Title:
Geometric Considerations for Stereoscopic Virtual Environments
Authors:
Larry F. Hodges
Elizabeth Thorpe Davis
Abstract:
We examine the relationship between the different geometries implicit in a stereoscopic virtual environment. In particular, we examine in detail the relationship of retinal disparity, fixation point, binocular visual direction, and screen parallax. We introduce the concept of a volumetric spatial unit called a stereoscopic voxel. Due to the shape of stereoscopic voxels, apparent depth of points in space may be affected by their horizontal placement.
Keywords:
Stereoscopic virtual environments, screen parallax, stereoscopic voxel
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