GVU Technical Report Number:
GIT-GVU-94-22
Title:
Human Perception and Performance in 3-D Virtual Environments
Authors:
E.T. Davis
G.M. Corso
W. Barfield
R.G. Eggleson
S. Ellis
W. Ribarsky
C.D. Wickens
Abstract:
Virtual environments have the potential to become very significant tools
both in the civilian and military sectors. They offer a new
human-computer interface in which users actively participate and are
totally immersed in a computer-generated 3D virtual world. Important
applications of virtual environments include the scientific visualization
of complex data sets, the operation of remotely manipulated vehicles or
teleoperators, the display of aircraft locations for air traffic control,
simulated flight training, simulated driving training, teleoperated
surgery, as well as medical training and skill acquisition in surgery.
Keywords:
Virtual environments, perception, human-computer interface, scientific
visualization
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Postscript
 
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