GVU Home Research Education People Labs News
        & Events
GVU Logo FAQ-Search-Site
Map-Feedback GVU Center


Introduction

2001

2000

1999

1998

1997

1996

1995

1994

1993

1992

1991


 



GVU Technical Report Number:
GIT-GVU-95-19
Title:
Animating Human Athletics
Authors:
Jessica K. Hodgins
Wayne L. Wooten
David C. Brogan
James F. O'Brien
Abstract:
This paper describes algorithms for the animation of men and women performing three dynamic athletic behaviors: running, bicycling, and vaulting. We animate these behaviors using control algorithms that cause a physically realistic model to perform the desired maneuver. For example, control algorithms allow the simulated humans to maintain balance while moving their arms, to run or bicycle at a variety of speeds, and to perform a handspring vault. Algorithms for group behaviors allow a number of simulated bicyclists to ride as a group while avoiding simple patterns of obstacles. We add secondary motion to the animations with spring-mass simulations of clothing driven by the rigid-body motion of the simulated human. For each simulation, we comparethe computed motion to that of humans performing similar maneuvers both qualitatively through the comparison of real and simulated video images and quantitatively through the comparison of simulated and biomechanical data.
Keywords:
Computer animation, human motion, motion control, dynamic simulation, physically realistic modeling
You can access this technical report via:
PDF

Postscript


 


Research | Education | People | Labs | News & Events

Questions or Comments? Visit our FAQ and Feedback Pages. Last Modified on .