GVU Technical Report Number:
GIT-GVU-95-35
Title:
Providing Access to Graphical User Interfaces - Not Graphical Screens
Authors:
W. Keith Edwards
Elizabeth D. Mynatt
Kathryn Stockton
Abstract:
The 1990 paper "The Graphical User Interface: Crisis, Danger and
Opportunity" summarized an overwhelming concern expressed by the blind
community: a new type of visual interface threatened to erase the
progress made by the innovators of screen reader software. Such
software (as the name implies) could read the contents of a computer
screen, allowing blind computer users equal access to the tools used
by their sighted colleagues. Whereas ASCII-based screens were easily
accessible, new graphical interfaces presented a host of technological
challenges. The contents of the screen were mere pixel values, the on
or off "dots" which form the basis of any bit-mapped display. The goal
for screen reader providers was to develop new methods for bringing
the meaning of these picture-based interfaces to users who could not
see them.
The crisis was imminent. Graphical user interfaces were quickly adopted
by the sighted community as a more intuitive interface. Ironically,
these interfaces were deemed more accessible by the sighted population
because they seemed approachable for novice computer users. The danger
was tangible in the forms of lost jobs, barriers to education, and the
simple frustration of being left behind as the computer industry
charged ahead.
Much has changed since that article was published. Commercial screen
reader interfaces now exist for two of the three main graphical
environments. Some feel that the crisis has been adverted, that the
danger is now diminished. But what about the opportunity? Have
graphical user interfaces improved the lives of blind computer users?
The simple answer is not very much.
This opportunity has not been realized because current screen reader
technology provides access to graphical screens, not graphical
interfaces. In this paper, we discuss the historical reasons for this
mismatch as well as analyze the contents of graphical user interfaces.
Next, we describe one possible way for a blind user to interact with a
graphical user interface, independent of its presentation on the
screen. We conclude by describing the components of a software
architecture which can capture and model a graphical user interface for
presentation to a blind computer user.
Keywords:
Screen readers, access to graphical interfaces, blind users, Mercator
You can access this technical report via:
PDF
Postscript
 
|