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GVU
Technical Report Number: GIT-GVU-01-14
Title: Determination of the Correct Eye
Position for Viewing Perspective Images of 3D Scenes
Authors: Justin Jang, Jarek Rossignac
Abstract:
Realistic viewing of perspective images requires placing the viewer
at the correct location. In this paper, we present a technique for
determining the correct viewing location for perspective images
of 3D scenes. The technique is based on the determination of three
vanishing points in mutually orthogonal directions. We also use
this technique to devise a simple method for manually drawing images
of rectangular prisms in correct perspective with respect to a viewpoint.
Keywords: computer graphics, 3D graphics,
perspective images
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