The GVU Tech Reports are papers published by researchers associated with the Center. We provide an archive of these documents as a public service to the academic community. Please note that some of the electronic versions may be missing figures which were cut and pasted into the hardcopy reports. If the report you are looking for is incomplete or missing, you may order a hard copy by contacting Joan Morton.

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[1991] - [1992] - [1993] - [1994] - [1995] - [1996] - [1997] - [1998] - [1999]
[2000] - [2001] - [2002] - [2003] - [2004] - [2005] - [2006] - [2007]



GVU Technical Reports: 2003

Number

Title & Author

03-01

Characteristics of Time-Distance Gait Parameters across Speeds

Rawesak Tanawongsuwan
Aaron Bobick

Abstract
PDF

03-02

Mobile Computing in the Retail Arena

Erica Newcomb
Toni Pashley
John Stasko

Abstract
PDF

03-03

Be Quiet? Evaluating Proactive and Reactive User Interface Assistants

Jun Xiao
Richard Catrambone
John Stasko

Abstract
PDF

03-04

Private Policies Examined: Fair Warning or Fair Game?

Carlos Jensen
Colin Potts

Abstract
PDF

03-05

Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surface

Jarek Rossignac
Mark Allen
Wayne J. Book
Ari Glezer
Imme Ebert-Uphoff
Chris Shaw
David Rosen
Stephen Askins
Jing Bai
Paul Bosscher
Joshua Gargus
ByungMoon Kim
Ignacio Llamas
Austina Nguyen
Guang Yuan
Haihong Zhu

Abstract
PDF
Postscript

03-06

Rendering Vector Data Over Global, Multi-resolution 3D Terrain

Zachary Wartell
Eunjung Kang
Tony Wasilewski
William Ribarsky
Nickolas Faust

Abstract
PDF
Postscript

03-08

Dynapack: Space-Time Compression of the 3D Animations of Triangle Meshes with Fixed Connectivity

Lawrence Ibarria
Jarek Rossignac

Abstract
PDF

03-10

Appearance-Preserving View-Dependent Visualization

Justin Jang
William Ribarsky
Christopher Shaw
Peter Wonka

Abstract
PDF

03-11

FanGrower: A Simple Bi-resolution Triangle-mesh

Ramswaroop Somani
Jarek Rossignac

Abstract
PDF
Postscript

03-12

Collision Prediction for Polyhedra under Screw Motions

Byungmoon Kim
Jarek Rossignac

Abstract
PDF
Postscript

03-13

Virtual Rear Projection: An Empirical Study of Shadow Elimination for Large Upright Displays

Jay Summet
Gregory D. Abowd
Gregory M. Corso
James M. Rehg

Abstract
PDF
Postscript

03-14

ShieldTester: Cell-to-cell Visibility Test for Surface Occluders

Isabel Navazo
Jarek Rossignac
Joan Jou
Rahim Shariff

Abstract
PDF

03-15

Extraction of Topologically Simple Isosurfaces from Volume Datasets

Andrzej Szymczak
James Vanderhyde

Abstract
PDF

03-16

Learning a Rare Event Detection Cascade by Direct Feature Selection

Jianxin Wu
James M. Rehg
Matthew D. Mullin

Abstract
PDF

03-17

An Interview-based Study of Display Space Management

Dugald Ralph Hutchings
John Stasko

Abstract
PDF

03-18

Twister: A Space-Warp Operator for the Two-Handed Editing of 3D Shapes

Ignacio Llamas
Byungmoon Kim
Joshua Gargus
Jarek Rossignac
Chris D. Shaw

Abstract
PDF

03-19

Edge-Sharpener: Recovering Sharp Features in Triangulations of Non-adaptively Re-meshed Surfaces

Marco Attene
Bianca Falcidieno
Jarek Rossignac
Michela Spagnuolo

Abstract
PDF

03-20

An Efficient Subdivision Inversion for Wavemesh-Compression of 3D Triangle Meshes

Sebastien Valette
Jarek Rossignac
Remy Prost

Abstract
PDF

03-21

3D Mesh Compression

Jarek Rossignac

Abstract
PDF

03-22

Compact Encoding of Robot-generated 3D Maps for Efficient Wireless Transmission

Michael Kaess
Ronald C. Arkin
Jarek Rossignac

Abstract
PDF

03-23

Precision Markup Modeling and Display in a Global Geospatial Environment

Zachary Wartell
William Ribarsky
Nickolas Faust

Abstract
PDF

03-24

On Coherent Rotation Angles for As-Rigid-As-Possible Shape Interpolation

Jaeil Choi
Andrzej Szymczak

Abstract
PDF
Postscript

03-26

Education-Driven Research in CAD

Jarek Rossignac

Abstract
PDF

03-27

Blowing Bubbles for the Multi-Scale Analysis and Decomposition of Triangle-Meshes

M. Mortara
G. Patane
M. Spagnuolo
B. Falcidieno
J. Rossignac

Abstract
PDF

03-28

Out-of-Core Compression and Decompression of Large n-dimensional Scalar Fields

Lawrence Ibarria
Peter Lindstrom
J. Rossignac
Andrzej Szymczak

Abstract
PDF

03-29

Feature-Based Surface Parameterization and Texture Mapping

Eugene Zhang
Konstantin Mischaikow
Greg Turk

Abstract
PDF
Postscript

03-30

Delphi Encoding: Improving Edgebreaker 3D Compression by Geometry-based Connectivity Prediction

Volker Coors
Jarek Rossignac

Abstract
PDF

03-31

Opportunistic Annexing for Handheld Devices: Opportunities and Challenges

Jeffrey S. Pierce
Heather Mahaney
Gregory Abowd

Abstract
PDF

03-32

Recognizing Workshop Activity Using Body Worn Microphones and Accelerometers

Amin Atrash
Thad Starner

Abstract
PDF
Postscript

03-33

What Was I Cooking? Towards Deja Vu Displays of Everyday Memory

Quan T. Tran
Elizabeth D. Mynatt

Abstract
PDF

03-34

Sharpen & Bend: Recovering Curved Edges in Triangle Meshes Produced by Feature-Insensitive Sampling

Marco Attene
Bianca Falcidino
Michela Spagnuolo
Jarek Rossignac

Abstract
PDF

03-35

An MCMC-based Particle Filter for Tracking Multiple Interacting Targets

Zia Khan
Tucker Balch,
Frank Dellaert

Abstract
PDF

03-36

Virtual Rear Projection: A Comparison Study of Projection Technologies for Large Interactive Displays

Jay Summet
Gregory D. Abowd
Gregory M. Corso
James M. Rehg

Abstract
PDF
Postscript

03-37

Twiddler Typing: One-Handed Chording Text Entry for Mobile Phones

Kent Lyons
Thad Starner
Daniel Plaisted
James Fusia
Amanda Lyons
Aaron Drew
E. W. Looney

Abstract
PDF
Postscript
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