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GVU Technical Report
Number: GIT-GVU-05-04
Title:
Punctuated Simplification of Man-Made Objects
Authors:
Justin Jang,
Peter Wonka, William Ribarsky,
Christopher D. Shaw
Abstract:
We present a simplification algorithm for manifold polygonal meshes of
plane-dominant models. Models of this type are likely to appear in
man-made environments. While traditional simplification algorithms focus
on generality and smooth meshes, the approach presented here considers a
specific class of man-made models. By detecting and classifying edge loops
on the mesh and providing a guided series of binary mesh partitions, our
approach generates a series of simplified models, each of which better
respects the semantics of these kinds of models than conventional
approaches do. A guiding principle is to eliminate simplifications that do
not make sense in constructed environments. This, coupled with the concept
of punctuated simplifica-tion, leads to an approach that is both efficient
and delivers high visual quality. Comparative results are given.
Keywords:
Polygon mesh simplification, level-of-detail, loop feature detection
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