Featured Projects
The air travel experience is notorious for being cumbersome, tiring, and downright stressful. Is there a way we could help eliminate or reduce some of these pain points for travelers? The goal of this study is to understand the needs of different kinds of travelers and see how the air travel experience could be improved from a baggage perspective. The output of this project is a functional prototype to help travelers get their bags where they need to go and spend as little time waiting at the airport as possible. |
We present a study of Internet use and its forced non-use in Bangladesh. In light of current initiatives on state and industry actors to improve Internet access and bridge the 'digital divide' for underserved, under-resourced, and under-represented communities across the world, we offer a situated, qualitative perspective on what the current state of Internet use looks like for select social groups in Bangladesh. We analyze how a state-imposed ban attempted to effect the non-use of particular web-based services and how the affected populations found or did not find workarounds in response. |
We developed a suite of educational digital games for chronically ill children that help us build upon the learning science theory of islands of expertise and contributes to educational game studies by exploring a interrelated core set of games that can teach specific science, technology, engineering and mathematics (STEM) content in the context of complex systems. |
About GVU
GVU Resource Labs
App Lab
Built for Success
A mobile computing "hackerspace."
Visit the App Lab website
Location: TSRB 333
GVU Prototyping Lab
From Concept to Creation
A rapid prototyping "makerspace."
Visit the Prototyping Lab website
Location: TSRB Basement
GVU Craft Lab
Making for All
A soft-goods "makerspace."
Visit the Craft Lab website
Location: TSRB 225B
Usability Lab
Testing Methods and Technology
An adaptable project testing space.
Visit the Usability Lab website
Location: TSRB 216