Xalan-C++ API Documentation

The Xalan C++ XSLT Processor Version 1.3

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ResultTreeFragAllocator Class Reference

#include <ResultTreeFragAllocator.hpp>

Collaboration diagram for ResultTreeFragAllocator:

Collaboration graph

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List of all members.

Public Types

Public Methods


Member Typedef Documentation

typedef ReusableArenaAllocator<data_type> ResultTreeFragAllocator::ArenaAllocatorType
 

typedef ResultTreeFrag ResultTreeFragAllocator::data_type
 

typedef ArenaAllocatorType::size_type ResultTreeFragAllocator::size_type
 


Constructor & Destructor Documentation

ResultTreeFragAllocator::ResultTreeFragAllocator ( size_type theBlockCount )
 

Construct an instance that will allocate blocks of the specified size.

Parameters:
theBlockSize   The block size.

ResultTreeFragAllocator::~ResultTreeFragAllocator ( )
 


Member Function Documentation

data_type * ResultTreeFragAllocator::create ( const data_type & theSource )
 

Create an ResultTreeFrag object.

Parameters:
theSource   source instance

Returns:
pointer to a node

data_type * ResultTreeFragAllocator::create ( XalanSourceTreeDocumentFragment * theValue )
 

Create a ResultTreeFrag object.

Parameters:
theValue   The constructor parameter

Returns:
pointer to a node

bool ResultTreeFragAllocator::destroy ( data_type * theObject )
 

Delete an ResultTreeFrag object from allocator.

size_type ResultTreeFragAllocator::getBlockCount ( ) const []
 

Get size of an ArenaBlock, that is, the number of objects in each block.

Returns:
The size of the block

size_type ResultTreeFragAllocator::getBlockSize ( ) const []
 

Get the number of ArenaBlocks currently allocated.

Returns:
The number of blocks.

bool ResultTreeFragAllocator::ownsObject ( const data_type * theObject ) []
 

Determine if an object is owned by the allocator...

void ResultTreeFragAllocator::reset ( )
 

Delete all ResultTreeFrag objects from allocator.


The documentation for this class was generated from the following file:

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Xalan-C++ XSLT Processor Version 1.3
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