Theories of Learning and Education
Computer-Supported Collaborative Learning
Culture of Learning
Students as Programmers
Design of Learning Environments
Evaluation of Learning Environments and Learning Outcomes
Brown, A. L. (1992). "Design Experiments: Theoretical and methodological challenges in creating complex interventions in classroom settings." The Journal of the Learning Sciences 2(2): 141-178.
SYSTEMS
For the below systems, students are expected to know the software: By experience, from readings, and if possible, preferably both.
Resnick, M. (1996). Beyond the centralized mindset. Journal of the Learning Sciences, 5(1), 1-22.
STABLE
Guzdial, M., & Kehoe, C. (1998). Apprenticeship-based learning environments: A principled approach to providing software-realized scaffolding through hypermedia. Journal of Interactive Learning Research, 9(3/4).
CoWeb or Swiki
Guzdial, M. (1999). Teacher and Student Authoring on the Web for Shifting Agency : Presented at the Annual Meeting of the American Educational Research Association as part of the session How can CSCL (Computer Supported Collaborative Learning) change classroom culture and patterns of interaction among participants?
Rappin Reader
Pinkard, N. (in press) Lyric Reader: Architecture for Creating Intrinsically Motivating and Culturally Relevant Reading Environments. Interactive Learning Environments. http://www-personal.umich.edu/~pinkard/homepage/
Visual Programming Languages: AgentSheets
and KidSim and
Repenning, A., "Programming Substrates to Create Interactive Learning Environments," Journal of Interactive Learning Environments, Special Issue on End-User Environments, Vol. 4, pp. 45-74, 1994. http://www.cs.colorado.edu/~ralex/papers/PDF/ILE94.pdf
KIE
Bell, P., Davis, E., & Linn, M. C. (1995). The Knowledge Integration Environment: Theory and Design. In T. Koschmann (Ed.), Proceedings of the Computer Support for Collaborative Learning 1995 Conference (CSCL'95) . Bloomington, IN.
Model It
Soloway, E., Jackson, S. L., Klein, J., Quintana, C., Reed, J., Spitulnik, J., Stratford, S. J., Studer, S., Eng, J., & Scala, N. (1996). Learning theory in practice: Case studies of learner-centered design. In M. J. Trauber (Ed.), CHI96 Conference Proceedings (pp. 189-196). Vancouver, British Columbia, Canada.
MOOSE Crossing
Bruckman, Amy (1998). "Community Support for Constructionist Learning." Computer Supported Collaborative Work: The Journal of Collaborative Computing 7: 47-86.
LBD/SMILE
Boxer
diSessa, A. A., & Abelson, H. (1986). Boxer: A reconstructible computational medium. Communications of the ACM, 29(9), 859-868.
CSILE
Scardamalia, M., & Bereiter, C. (1991). Higher levels of agency for children in knowledge building: A challenge for the design of new knowledge media. Journal of the Learning Sciences, 1(1), 37-68.
Kids as Global Scientists
Songer, Nancy (1996). "Exploring Learning Opportunities in Coordinated Network-Enhanced Classrooms: A case of kids as global scientists." The Journal of the Learning Sciences 5(4): 297-327.
ITSs
Anderson, J. R., Corbett, A. T., Koedinger, K. R., & Pelletier, R. (1995). Cognitive Tutors: Lessons Learned. Journal of the Learning Sciences, 4(2), 167-208.
GBSs
Schank, R. C., Fano, A., Bell, B., & Jona, M. (1994). The design of goal-based scenarios. Journal of the Learning Sciences, 3(4), 305-346.
Instructional Software Design
Project (Harel and Kafai)