Fall 2000
Learning Sciences and Technology Qualifier
Answer five of the following seven questions.
Remember to cite the readings in your answers.
1. Transfer means being able to use something learned in one circumstance in another related one that wasn't explicitly targeted in instruction - for example, application of Newton's First Law (a concept) or ability to control variables in a random experimental setup (a skill or practice).
a. Explain your understanding of what it takes to achieve transfer.
b. Choose your favorite knowledge building environment, and identify
- its affordances for promoting
transfer
- the ways it ensures that those affordances can be recognized and
productively used
- the transfer one could expect from learners learning in this
environment
- its weaknesses and directions you would like to see it extend
into
2. Imagine that you're going to provide a programming environment to be used by high school students preparing for their Computer Science AP exam (which is currently in C++). Consider programming environments for students that you've seen or read about: MOOSE Crossing, Boxer, Logo (including variations like StarLogo), and Emile. Which of the features of these environments would you include in your CS AP environment, and why these? Pick at least three features from any combination of these environments.
3. It is common wisdom in the learning sciences that in order for deep learning to happen, some sort of reflection needs to be happening as well. Some educational approaches focus heavily on how to make that reflection happen (e.g., cognitive apprenticeship); others focus on setting up the affordances for reflection but don't focus on the reflection itself (e.g., constructionism). Two excellent examples of this second approach are Eisenberg's Hypergami and Ellis' Palaver Tree On-Line (or choose some other one - there are plenty). Choose one of these to focus on, and using it as an exemplar:
Answer all parts.
4. Projects like "One Sky, Many Voices" make use of adult mentors. Discuss the strengths and weaknesses of this technique. Make sure to mention issues of motivation for learning, role models, and the perceived and actual value of possession of "expert" knowledge. How is the role of a mentor different from the role of a teacher? Is this more like cognitive apprenticeship or traditional apprenticeship?
5. You've studied several attempts to teach through design, including Harel's ISDP, Kolodner's LBD, and Schoen's "Educating the Reflective Practitioner."
Answer both parts.
6. Roy Pea writes that Seymour Papert "claims that educational activism and experimental research are 'radically incompatible.' This is a remarkable dichotomy, a narrow construal of what constitutes experimental research, that belies the practices of educational innovation and social science." ("The Aims of Software Criticism: Reply to Professor Papert," Educational Researcher, June-July 1987, p. 6).
Answer both parts.
7. Kolodner and Guzdial argue that we must understand both the "effects with" and "effects of" CSCL.
Answer both parts.