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Conference Papers

Workshop Papers

Journal Papers

  • Alexander Zook and Mark O. Riedl. Temporal Game Challenge Tailoring. IEEE Transactions on Computational Intelligence and Artificial Intelligence in Games, forthcoming.
  • Alexander Zook, Anna Elkof, Ute Jacob, and Stefano Allesina. Food webs: ordering species according to body size yields high degree of intervality. Journal of Theoretical Biology, 2010.

Other Publications

  • Alexander Zook and Mark O. Riedl. AI-based Games: Contrabot and What Did You Do? 10th International Conference on the Foundations of Digital Games, Demo, Pacific Grove, California, 2015.
  • Alex Zook and Rafael Bidarra and Michael Cook and Antonios Liapis and Gillian Smith and Tommy Thompson and Mark Van Krevald. Procedural Content Generation and Formal Design. Dagstuhl Seminar 15051: Artificial and Computational Intelligence in Games: Integration, Seminar Report, Dagstuhl, Germany, 2015.
  • Mike Treanor and Michael Cook and Mirjam P. Eladhari and John Levine and Brian Magerko and Adam M Smith and Gillian Smith and Tommy Thompson and Julian Togelius and Alex Zook. AI-based Game Design. Dagstuhl Seminar 15051: Artificial and Computational Intelligence in Games: Integration, Seminar Report, Dagstuhl, Germany, 2015.
  • Alex Zook and Alex Champandard and Michael Cook and Adam M Smith and Gillian Smith and Tommy Thompson. Contrabot. Dagstuhl Seminar 15051: Artificial and Computational Intelligence in Games: Integration, Seminar Report, Dagstuhl, Germany, 2015.