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Conference Papers

Workshop Papers

Journal Papers

  • Alexander Zook and Mark O. Riedl. Temporal Game Challenge Tailoring. IEEE Transactions on Computational Intelligence and Artificial Intelligence in Games, forthcoming.
  • Alexander Zook, Anna Elkof, Ute Jacob, and Stefano Allesina. Food webs: ordering species according to body size yields high degree of intervality. Journal of Theoretical Biology, 2010.

Other Publications

  • Michael Cook, Mirjam P. Eladhari, Adam M. Smith, Gillian Smith, Tommy Thompson, Julian Togelius, and Alex Zook. AI-based Games: Contrabot and What Did You Do? 10th International Conference on the Foundations of Digital Games, Demo, Pacific Grove, California, 2015.
  • Alex Zook, Rafael Bidarra, Michael Cook, Antonios Liapis, Gillian Smith, Tommy Thompson, and Mark Van Krevald. Procedural Content Generation and Formal Design. Dagstuhl Seminar 15051: Artificial and Computational Intelligence in Games: Integration, Seminar Report, Dagstuhl, Germany, 2015.
  • Mike Treanor, Michael Cook, Mirjam P. Eladhari, John Levine, Brian Magerko, Adam M Smith, Gillian Smith, Tommy Thompson, Julian Togelius, and Alex Zook. AI-based Game Design. Dagstuhl Seminar 15051: Artificial and Computational Intelligence in Games: Integration, Seminar Report, Dagstuhl, Germany, 2015.
  • Alex Zook, Alex Champandard, Michael Cook, Adam M Smith, Gillian Smith, and Tommy Thompson. Contrabot. Dagstuhl Seminar 15051: Artificial and Computational Intelligence in Games: Integration, Seminar Report, Dagstuhl, Germany, 2015.