| Sponsor | Blair MacIntyre blair@cc.gatech.edu 383 CRB |
| Area | GVU/Graphics/HCI |
Introduction
In the context of this work, AR refers to systems that use "personal" displays (see through head-worn displays, or headphones) to augment a user's perception of the world around them with computer generated information.
Over the past years, we (and others) have built a number of augmented reality systems to address many problem domains. For specific examples, see our papers. We would like to continue exploring the uses of augmented reality, as well as investigating certain general issues in greater depth. In particular, I am very interested in exploring HCI issues related to AR systems.
Project
The project is open ended. I am interested in finding students who are interested specifically in HCI and AR. Very little work has been done on deep explorations of HCI issues in AR; part of the reason is technical (the technology is still very primitive, so building "real" systems is hard) and part is researcher bias (most AR researchers come from computer vision, computer graphics and systems backgrounds, and have little interest in serious HCI research).
If you are interested in exploring HCI and AR, please contact me and we can create a project that suits both our interests. I expect such a project will be primarily one of reading and synthesizing information, but I am also open to projects with more active components (e.g., building something) if the student has the right background.
Background
You should read the following papers to learn more about the state of AR (the first two papers) and one example system (the 3rd):Deliverables
Evaluation
Based on the report turned in to the sponsor of the project by the due date.