Environment Management for Augmented Environments


Sponsor Blair MacIntyre
blair@cc.gatech.edu
239 CoC
Area GVU/Intelligent Systems

Introduction

This project is part of the User Interfaces for Augmented Environments project set. Please read that page for an introduction to this research.

Project

The goal of this project is to think about how to assist the user in managing the possibly huge amount of dynamically changing information in an Augmented Environment. Of particular interest is how such information is managed when a user is wearing headworn displays (either auditory or visual), as the presence of these displays makes it impractical for the user to manage all of the information in their space explicitely. Consider the following:

These factors seems to point toward a system that actively assists the user in managing the information on their displays, in contrast to the lifeless 2D desktop displays in common use today that require users to explicitely open, close and re-position windows.

Here is what you need to do.

  1. Read the papers listed below. The first provides an overview of 2D GUI Software, the second provides a discussion of what context is and how it can be used, and the final three are examples systems that deliver part of what we envision augmented environments will be capable of
  2. Define the issues that should be address by a UI software architecture for augmented environments (meet with Dr. MacIntyre to discuss this).
  3. Meet with Dr. MacIntyre regularly to discuss your emerging ideas.
  4. Propose a design for a software infrastructure, and discuss how it does (or does not) address the needs of augmented environments.

Background

Deliverables

Evaluation

Based on the report turned in to the sponsor of the project by the due date.