I am a Ph.D. student at School of Interactive Computing , Georgia Institute of Technology. I am working with A/Prof Mark Riedl in the Entertainment Intelligence Lab, where we focus on making computers that can understand, author, administer, perform and present various forms of narratives in order to create entertaining experiences for a human audience.
From ancient Greek plays to modern motion pictures, from bedtime stories to Nobel-winning novels, storytelling in various forms plays a pervasive role in human culture. Cognitive and psychological research suggests that the prevalence of storytelling may be explained by the use of narrative as a cognitive tool for situated understanding, as a cornerstone of one’s identity, and as a means of supporting early development of language.
My work aims to imbue AIs with the same level of Narrative Intelligence that humans possess, exhibited as the ability to narrate past experiences and create new experiences, to make inferences and answer questions based on a narrative heard from someone else, and to have affective responses such as identification with the characters in the narratives.