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Source Files
Header Files
Resource Files
Text Files
Initilization Files
Map Files
Source Files
Program
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Under Construction
INSTALATION:
Animation was programmed for machines running a Win32 environment with DirectX 7 and OpenGL.
Simply unzip the animation.zip file into any directory you like. Make sure you preserve the subdirectory structure or the game will not work.
CONTROLS:
- Mouse Look around.
- ESC Quit.
- a Move Left.
- s Move Back.
- d Move Right.
- w Move Forward.
- g Shoot Gun.
- Shift Hold Down to Run.
- Space Jump.
- Ctrl - Space fullscrean toggle.
- Ctrl - [0-6] change resolution.
- Ctrl - c Toggle third person Point Of View.
- Ctrl - f Toggle FPS on and off. (note: if FPS is on, then 3rd person POV is eagle eye-view.)
- Ctrl - + Increase Field Of View.
- Ctrl - - Decrease FOV.
SETUP.INI FILE:
The setup.ini file controls how the program starts. Changes you make in the game will be saved upon exit and your next game will start in the same configuration you left the last game in. There are several variables in the setup.ini file that you can control:
- screenWidth controls the horizontal resolution.
- screenHeight controls the vertical resolution.
- fullscreen 0 will run in window, 1 will run full-screen.
- fov Field Of View
- sound 0 for no sound, 1 for DirectX sound.
- mouseSensitivityX Left/Right Mouse Sensitivity.
- mouseSensitivityY Forward/Back Mouse Sensitivity.
- collisionRadius Controls size of player.
- showFps 0 to hide Frames Per Second, 1 to show them.
- playerWalkSpeed controls maximum player speed when walking.
- playerRunSpeed controls maximum player speed when running.
- tessSize controls the tessellation size of the floor, small number will run slower but give better light on the ground.
COMPILATION:
You are welcome to compile Animation and play with it as much as you like. To compile it, download source.zip and animation.zip; unzip them into the same directory, and open the project in Developer Studio (Other environments should work, but I never tried any). You will need the files mentioned in the INSTALATION subsection, and you will also need the Parser Generator program for the ini files.
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