Yellow Man | Navigate | BSP Maze | Glide Missile Command | OpenGL Missile Command

BSP Maze: by Mark Carlson

I programmed this one in December of 99 for a class I took at GaTech. It took me about a week to complete.

You need to have DirectX 7.0 or higher to run it.

There are a couple things I'm proud of in this program. First off, I like the layout of the source into units. I also like the smooth mouse control. This is my first 3D game. You can't do much in it, only run around and jump. Here is a list of the controls:

The really cool thing about his program is that it uses Binary Space Partitions for collision detection. You can get a much better explanation of the program by looking at the source code.

Oh yeah, in case you are wondering, the textures are from quake.