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Second Mind

Second Mind is the first Web 2.0 application that supports personal creativity of novice user and allows them to create AI behaviors- without programming.


ARFacade

ARFacade is a state-of-the-art conversational augmented reality experience in a physical apartment where the player wears a video-see through display and interacts with the virtual characters, Trip and Grace.


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NICE

NICE is state-of-the-art conversational experience demonstrating natural, fun and experientially rich communication between humans and embodied fairytale author Hans Christian Andersen. More details can be found here


Story Engine

I looked at initial approaches towards enabling a story-based guest experience based on Pirates of the Carribean attraction at Walt Disney World theme park. More details coming soon


Tales and Talents

I worked on a show control system that allowed multiple human operators to manage simultaneous guests experience with AI controlled conversational characters in an upcoming Disney Fairy attraction. More details coming soon


Anchorhead

We looked at novel drama management approaches and player modeling approaches deployed in an interactive fiction game called Anchorhead.


Meta-Darmok

This project looked at AI approaches for easing the authoring process and adapting behaviors at runtime using metareasoning for Real Time Strategy game Wargus.

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