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Second Mind Second Mind is the first Web 2.0 application that supports personal creativity of novice user and allows them to create AI behaviors-
without programming. |
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ARFacade ARFacade is a state-of-the-art conversational augmented reality experience in a physical apartment where the player wears a video-see through display and interacts with the virtual
characters, Trip and Grace. |
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NICE NICE is state-of-the-art conversational experience demonstrating natural, fun and experientially rich communication between humans and embodied fairytale author Hans Christian Andersen. More details can be found here
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Story Engine I looked at initial approaches towards enabling a story-based guest
experience based on Pirates of the Carribean attraction at Walt Disney World
theme park. More details coming soon |
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Tales and Talents I worked on a show control system that
allowed multiple human operators to manage simultaneous guests experience with
AI controlled conversational characters in an upcoming
Disney Fairy attraction. More details coming soon |
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Anchorhead We looked at novel drama management approaches and player modeling approaches deployed in an interactive
fiction game called Anchorhead. |
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Meta-Darmok This project looked at AI approaches for easing the authoring process and adapting behaviors at runtime using metareasoning for Real Time Strategy game Wargus. |