A game designed to raise awareness about the humanitarian situation in Darfur. There are two gameplay modes: In one, you try to manage a camp, which is short on resources and under constant threat of attack. In the other, you send children to go fetch water, admist threat of attack and abduction. The main point is that the situation is hopeless and intolerable without outside assistance. Winner of a digital-activism competition that led to it being distributed by mtvU.
There are writeups at Gameology and at Serious Games Source.