RAUL SANTELICES

Engineer and M.Sc. in Computer Science
P. Universidad Católica de Chile (PUC)
July 2000

Ph.D. Student with Professor Mary Jean Harrold, Aristotle Research Group
College of Computing, Georgia Institute of Technology

Research interests: Current research topics:

Publications:

2008 "Test-suite Augmentation for Evolving Software". Raul Santelices, Pavan Kumar Chittimalli, Taweesup Apiwattanapong, Alessandro Orso, and Mary Jean Harrold. 23rd IEEE/ACM International Conference on Automated Software Engineering (ASE 2008). [slides] Best paper award.
2007 "Efficiently Monitoring Data-Flow Test Coverage". Raul Santelices and Mary Jean Harrold. 22nd IEEE/ACM International Conference on Automated Software Engineering (ASE 2007)
2006 "Subsumption of Program Entities for Efficient Coverage and Monitoring". Raul Santelices, Saurabh Sinha, and Mary Jean Harrold. Short paper. 3rd International Workshop on Software Quality Assurance (SOQUA 2006), co-located with FSE 2006.

2006

"MaTRIX: Maintenance-Oriented Test Requirements Identifier and Examiner". Taweesup Apiwattanapong, Raul Santelices, Pavan Kumar Chittimalli, Alessandro Orso, and Mary Jean Harrold. Testing: Academic & Industrial Conference -- Practice And Research Techniques (TAIC PART 2006)
2006 "Comparative Analysis of Ad-Hoc Networks Oriented to Collaborative Activities". Sebastián Echeverría, Raúl A. Santelices, and Miguel Nussbaum. 19th International Conference on Architecture of Computing Systems (ARCS 2006)
2004 “Teaching Science with Mobile Computer Supported Collaborative Learning (MCSCL)”. Camila Cortez, Miguel Nussbaum, Raúl Santelices, Patricio Rodriguez, Gustavo Zurita, Mónica Correa, and Rafael Cautivo.  2nd IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE 2004)
2002 "Maintenance-Oriented Software: A Videogame Case Study". José Zagal, Raúl Santelices, and Miguel Nussbaum. IEEE Software, July.
2001 "A Framework for the Development of Videogames". Raúl Santelices and Miguel Nussbaum. Software: Practice and Experience, Wiley & Sons, September.

Talks:

2004 “Arquitecturas de Software Extensibles basadas en Plug-ins” (“Extensible Software Architectures using Plug-ins”). Seminar presentation at Computer Science Department, PUC, September. Download (in Spanish)

Teaching:

2003 - 2005 Developer and instructor of "Arquitectura de Software Aplicada" course at Computer Science Department, PUC.

M.Sc. Thesis:

2000

``Un Sistema para el Reuso de Componentes en Videojuegos de Accion Bi-Dimensionales" ("A System for the Reuse of Components in Bi-Dimensional Action Videogames''. Raul Santelices. Computer Science Department, School of Engineering, PUC, July. Download (in Spanish)

Professional Experience:

March 2002 – July 2005
Laboratorio HP / Edunova S.A. www.edunova.cl, www.mobilelearning.cl
DCC, Pontificia Universidad Católica, Santiago, Chile.
Lead Software Engineer for Pocket PC and WiFi

Nov 2000 – Feb 2002
Blue Planet Software, Inc. www.blueplanetsoftware.com, www.tetris.com
San Francisco, CA, USA. (Remote from Santiago, Chile, Nov 2000 – May 2001)
Videogames Software Engineer

Aug 1997 – Nov 2000 (part-time from 1997 to 1999)
Proyecto Aprender Jugando (“Learn Playing Project”). http://www.mobilelearning.cl
DCC, Pontificia Universidad Católica. Santiago, Chile.
GameBoy Videogames Developer / Research Assistant

CURRICULUM VITAE

web page updated 9/28/2008