Home | Schedule | Readings | Assignments | Flyer |
Week | Date | Topic | Due | Notes | |
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1 | 8-24 | Introduction | |||
8-26 | Procedural content generation + Game AI review | ||||
2 | 8-31 | AI review | |||
9-2 | AI review Papers: Charles05 |
Charles05: Mark Riedl | |||
3 | 9-7 | Player modeling Papers: Thue07, Sharma07, Pederson09 |
Thue07: William Sharma07: Michael |
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9-9 | Project work time | ||||
4 | 9-14 | Project 0 presentations | Project 0 | ||
9-16 | Characters and weapons Papers: Hecker08, Hastings09 (plus Pederson09) |
Pederson09: Kyle Hastings09: Ken H. Hecker08: Peter |
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5 | 9-21 | Project 1 pitches + World generation Papers: Roden04, Parish01, Doran10 |
Roden04: Abhishek Parish01: Drew Doran10: Michael |
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9-23 | Level generation Papers: Togelius07, G.Smith10, Shaker10 |
Togelius07: Azfar G.Smith10: Kenneth A. Shaker10: Hong |
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6 | 9-28 | Quest/mission generation Papers: Hullett09, Dormans10, Ashmore07 |
Ashmore07: Tyler Hullett09: Dallas Dormans10: Ken H. |
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9-30 | EA guest presentation |
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7 | 10-5 | Partial order planning; Quest/mission generation Papers: Pita07, Li10 |
Li10: Dallas Pita07: Peter |
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10-7 | Story generation Papers: Lebowitz84, Lebowitz85, Meehan81 |
Meehan81: Alex Lebowitz84: Kenneth A. Lebowitz85: Tyler |
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8 | 10-12 | Intelligent End-user authoring support | |||
10-14 | Intelligent End-user authoring support |
Rowe08: Brian |
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9 | 10-19 | Fall break | |||
10-21 | Project 1 presentations | Project 1 | |||
10 | 10-26 | Project 1 presentations |
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10-28 | Project 2 pitches + AIIDE'10 recap |
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11 | 11-2 | Story generation Papers: Riedl04, Diaz-Agudo04, Swanson08 |
Riedl04: James |
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11-4 | Interactive storytelling Papers: Nelson05, Mateas02, Cavazza02 |
Nelson05: Blake Mateas02: William Cavazza02: Mark |
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12 | 11-9 | Interactive storytelling Papers: Magerko04, Riedl08 |
Magerko04: James Riedl08: David |
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11-11 | TBD | ||||
13 | 11-16 | character discourse/dialogue Papers: Moore94, Khosmood10, Leuski10 |
Moore94: Mark Khosmood10: Hayley Leuski10: Blake |
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11-18 | Dynamic difficulty adaptation Papers: Jennings-Teats10, Huncke04, Beaudry10, Magerko06 |
Jennings-Teats10: Abhishek Hunicke04: Azfar Beaudry10: Drew Magerko06: Dallas |
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14 | 11-23 | Procedural game design Papers: A.Smith10, Togelius08 |
Togelius08: Hayley A.Smith10: Hong |
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11-25 | Holiday | ||||
15 | 11-30 | Ethics, failure, trust | |||
12-2 | Computational creativity and evaluation | ||||
16 | 12-7 | Project 2 presentations | Project 2 | ||
12-9 | Project 2 presentations | ||||
Exam week |
12-16 | Game jam |