Human Motion Reconstruction from Force Sensors

Abstract
Consumer-grade, real-time motion capture devices are becoming commonplace in every household, thanks to the recent development in depth-camera technologies. We introduce a new approach to capturing and reconstructing freeform, full-body human motion using force sensors, supplementary to existing, consumer-grade mocap systems. Our algorithm exploits the dynamic aspects of human movement, such as linear and angular momentum, to provide key information for full-body motion reconstruction. Using two pressure sensing platforms (Wii Balance Board) and a hand tracking device, we demonstrate that human motion can be largely reconstructed from ground reaction forces along with a small amount of arm movement information.

Publication

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Sehoon Ha, Yunfei Bai, and C. Karen Liu
ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2011

Copyright (c) 2016 Sehoon Ha