Useful Graphics Links
Information about programming in Cg.
Archive of RenderMan documentation.
The RenderMan repository.
On-line graphics
resources
from ACM TOG.
On-line SIGGRAPH papers for 1999,
2000,
2001, 2002,
2003, 2004, 2005, 2006, 2007.
The POVRAY site.
The Rayshade
public-domain ray tracer.
Archive of issues of the Ray
Tracing News.
OpenGL resources.
Real-time rendering
resources.
OpenGL Programming Guide:
http://fly.cc.fer.hr/~unreal/theredbook/
http://alien.dowling.edu/~vassil/theredbook/
OpenGL Reference Manual:
http://www.glprogramming.com/blue/
http://alien.dowling.edu/~vassil/thebluebook/
Huge list of non-photorealistic
rendering resources.
Schedule of Classes
Aug 20 Introduction (Greg) |
Aug 22 Reading List (Greg) |
Aug 24 An Image Synthesizer (Greg) |
Aug 27 Fast Texture Synthesis using Tree-Structured Vector Quantization (Greg) |
Aug 29 Solid Texture Synthesis from 2D Exemplars (Michael Su) |
Aug 31 Octree Textures (Bryan Horvat) |
Sept 3 Holiday (No Class) |
Sept 5 What We Need ... More Aliasing (Greg) |
Sept 7 Return of the Jaggies (Greg) |
Sept 10 Anti-Aliasing Wrap-Up (Greg) |
Sept 12 Reconstruction Filters in Computer Graphics (Gaurav Gupta) |
Sept 14 Context-Aware Image Resizing (Karthik Raveendran) |
Sept 17 Feature-Based Metamorphisis (Kevin Ruffin) |
Sept 19 Colorization Using Optimization (Dongryeol Lee) |
Sept 21 Poisson Image Editing (Mingxuan Sun) |
Sept 24 Reyes Image Rendering Architecture (Greg) |
Sept 26 TBD |
Sept 28 Radiometry 1 (Greg) |
Oct 1 Radiometry 2 (Greg) |
Oct 3 Radiometry 3 (Greg) |
Oct 5 Customizable Reflectance Model (Greg) |
Oct 8 Fall Break (No Class) |
Oct 10 Practical Model for Subsurface Light (Mark Duckworth) |
Oct 12 Real-Time Procedural Shading System (Greg) |
Oct 15 Ray Tracing on Programmable Hardware (Sungbae Kim) |
Oct 17 Distributed Ray Tracing (Greg) |
Oct 19 The Rendering Equation (Greg) |
Oct 22 The Rendering Equation (continued) (Greg) |
Oct 24 Photon Maps (Greg) |
Oct 26 Approximate Global Illumination for CG Films (Muddasir Zaidi) |
Oct 29 TBD |
Oct 31 Interaction of Light Between Diffuse Surfaces (Greg) |
Nov 2 Implicit Visibility and Antiradiance (Ken Camann) |
Nov 5 Precomputed Radiance Transfer (Greg) |
Nov 7 Light Field Rendering (Greg) |
Nov 9 Unstructured Lumigraph Rendering (Dan Huo) |
Nov 12 TBD |
Nov 14 Antialiasing Shadows with Depth Maps (Paavan Vasudev) |
Nov 16 Shadow Silhouette Maps (Nick Baughman) |
Nov 19 Geometry-Based Soft Shadow Volumes (Kihwan Kim) |
Nov 21 Hardware Accelerated Ambient Occlusion (Chris Alvarez) |
Nov 23 Holiday (No Class) |
Nov 26 Parallax Mapping (Kyle Olszewski) |
Nov 28 Art-Based Fur, Grass, Trees (Phillip Case) |
Nov 30 Illustrating Smooth Surfaces (Jiajian Chen) |
Dec 3 Display of Surfaces from Volume Data (Greg) |
Dec 5 Rendering Fur (Greg) |
Dec 7 Last Day Topics (Greg) |