Computational Media graduates within 5 years of graduation will impact the local, national, and global communities by:
- Designing and implementing compelling digital artifacts for business, education, the public sector and entertainment.
- Contributing to the development of new genres and forms of media based on a knowledge of the cultural significance as well as the computational affordances of digital media
- Having the flexibility to adapt to ongoing changes in the field of digital media over their careers
- Communicating complex ideas and concepts through computing mediums in a multitude of diverse environments.
We follow ABET accreditation guidelines for computer science for program outcomes:
(a) An ability to apply knowledge of computing and mathematics appropriate to the discipline
(b) An ability to analyze a problem, and identify and define the computing requirements appropriate to its solution,
(c) An ability to design, implement, and evaluate a computer-based system, process, component, or program to meet desired needs,
(d) An ability to function effectively on teams to accomplish a common goal,
(e) An understanding of professional, ethical, legal, security and social issues and responsibilities,
(f) An ability to communicate effectively with a range of audiences,
(g) An ability to analyze the local and global impact of computing on individuals, organizations, and society,
(h) Recognition of the need for and an ability to engage in continuing professional development
(i) An ability to use current techniques, skills, and tools necessary for computing practice.
In addition, the combination of computation and media studies in CM program allows students to:
CM 1: Understand and apply the principles and affordances of computing for creative expression
CM 2: Understand the historical and cultural forces that have led to the rise of digital media
CM 3: Create digital artifacts with an awareness of history, audience, and context
CM 4: Appreciate and evaluate future trends in the development of digital media