Domisilica Project Overview


Sponsor Gregory Abowd
abowd@cc.gatech.edu
380 CRB and 240 CCB
Area HCI, Software Engineering, Future Computing Environments

Problem
Physical Boundaries such as time and distance have traditionally stood in the way of successfully building communities which are not catered in one geographic location. With the advent of fast as gnchronous communication mechanisms such as e-mail and synchronous devices such as the phone, these barriers have begun to shrink. In fact, some very complex, virtual communities have been built using text only communication packages combined with occasional contact at conferences or other gatherings.

One large difference between these electronic solutions and non-mediated communities is that environment in which communication and other community building activities take place. Virtual communities generally either exist in a completely virtual environment (e.g. mud) or no environment at all solely communication.

We believe that communities are enriched by the complex environment in which they exist, and our research is centered on creating on augmented physical environment (using ubiquitous computing techniques) which can support a virtual community.

What this means is that rather than creating a solely computational environment in which user interact, we want to allow them to interact as if there were no distance/time boundary. By augmenting spaces such as the living room in their home to support distance interacting we are using an environment already optimized for social and community situations, and extending it's capabilities. To extend and environment in this way requires a significant infrastructure.

Issues

The Domisilica project is about investigating the hardware, software, HCI, and social issues involved in building such an environment. These issues include:

Hardware

Software

HCI

Social issues

Current Infrastructure

MUD:  a multi-user, text-based virtual environment which
	issued to model, control, provide remote access to the
	augmented physical environment.  Also facilitates
	communication between users

java:	1. GUI interface to the MUD dynamically generated

	2. Demons and clients so programs can access the MUD to
           update their status and etc.

PC controller:	hardware and software for directly monitoring
+X10 Boxes	monitoring and controlling mechanical devices
			interfaces with mud using winsock

fridge door:	demo of a mechanical device with a
			computational interface

Domisilica Resources

The following is a list of resources for those interested in finding out what is needed to work on the Domisilica project. Perhaps the most important resource is the human one. If you have any questions regarding work on Domisilica, contact Jen Mankoff. Jen's home phone number 404-872-6664. Other important resources include: