Artificial Intelligence Uses Less Than Two Minutes of Videogame Footage to Recreate Game Engine


Game studios and enthusiasts may soon have a new tool at their disposal to speed up game development and experiment with different styles of play. Georgia Institute of Technology researchers have developed a new approach using an artificial intelligence to learn a complete game engine, the basic software of a game that governs everything from character movement to rendering graphics.

The research was presented at the International Joint Conference on Artificial Intelligence, Aug. 19-25, 2017, in Melbourne, Australia. The paper, “Game Engine Learning from Video,” was authored by Matthew Guzdial, Boyang Li, and Mark Riedl.

GVU Center at Georgia Tech