Assistant Professor
University of Texas at Arlington
English Department, Box 19035
Arlington, Texas 76019
bek@uta.edu
Research Summary
In my research I study how a rhetorical perspective can help to improve
the construction of virtual communities. By applying rhetorical theory
to environments and communication, my research demonstrates that the
relationship between a speaker and audience is in part determined by
spatial cues. That means that the architecture of a virtual environment
creates interactional expectations that guide activity within the
environment. A major component of these expectations is the authority of
a participant in relation to others; spatial cues help speakers
determine the ethos -- or relational background -- of others.
Researching this relationship across a variety of online environments
has demonstrated that the structure of public and private spaces within
an online community will affect congregating patterns, conversational
habits, genres of discourse, community coherence, and social structure.
In addition to spatial cues, representational choices also influence
participants’ expectations of themselves and others. In my most recent
study I have created an online environment that incorporates an @race
property into the familiar litany of @gender, @description, and
@research found in many educational and social environments. This
experiment is in its early stages, and the limited data collected thus
far demonstrates specific patterns in how and when participants choose
to mark @race within the environment.
Research Methodology
My research can be characterized as using ethnographic methodology,
discourse analysis, and rhetorical analysis. I examine patterns of
discourse in online communities that include how speakers mark their
authority, how they assert their social position with respect to other
particpants, and how they use linguistic patterns to discursively
represent identity. Analyzing conversational patterns online is a first
step in a more extensive examination of individual users’ approaches to
discursive interaction.
Future Directions for My Research
- Rhetoric of Space.
How do we approach the architecture of online environments? My work asks
how to build text-based and graphical spaces that provide cues adequate
to mark interactional expectations. Public and private gathering spaces
within online environments require different strategies and they also
facilitate different kinds of interaction. The construction of a space
also provides cues that help participants read the authority of users
and the social structure of a community. How can we build in such a way
to evoke the kinds of interaction and conversation most appropriate?
- Choices of Self-presentation.
Given the opportunity to represent race in a text-based environment,
will users choose to do so? Gender has been a component of online
communities almost consistently, in part because of the pronoun
requirement. Giving users the choice to represent race via text can
provide valuable data regarding how important such criteria are
perceived to be by users. Will the property be set? Will users ignore
the property despite prompting by the system? Will interaction within
the environment acknowledge the @race property? Examining such questions
in a text-based environment will provide valuable information for the
design of graphical environments.
Other Important Issues for the Field
- Language and Identity.
How much does language usage within an online community reveal about
participants? Given the importance of discourse within such
environments, it is important to consider the pivotal role language
plays in constructing experience and identity. Rhetorical theory is one
of the most useful frameworks for helping understand the role of
language.
- Perspective.
What are the advantages of first-person versus third-person perspective
in graphical communities? Given the importance of situating oneself and
others within a social hierarchy in order to achieve meaningful
interaction, how can we best represent an environment with its spatial
cues to users?
Selected Publications
- “Human Factors in Virtual World Design: Psychological and
Sociological Considerations.” Member of panel presented at Siggraph
International Conference on Computer Graphics and Interactive
Technologies, Orlando, FL, July 1998. Panelists: Lynn Cherny, Mary
Czerwinski, Tammy Knipp, Beth Kolko, Elizabeth Reid Steere.
- “Intellectual Property in Synchronous and Collaborative Virtual
Space.” Computers and Composition 15 (1998): 163-183.
- “Dissolution and Fragmentation: Problems in Online Communities.”
With Elizabeth Reid Steere. In Cybersociety 2.0, Ed. Steven
Jones. Sage Press: Thousand Oaks, 1998. 212-229.
- "Bodies in Place: Real Politics, Real Pedagogy, and Virtual Space."
In High Wired: On the Design, Use, and Theory of Educational
MOOs>/i>. Ed. Cynthia Haynes and Jan Rune Holmevik. University of
Michigan Press: Ann Arbor, 1998. 253-265.
- "We Are Not Just (Electronic) Words: Learning the Literacies of
Culture, Body, and Politics.” In Literacy Theory in the Age of the
Internet. Ed. Irene Ward and Todd Taylor. Columbia UP: New York,
1998. 61-78.
-
"Virtual Communities as Ethical Space, or, Why Cyberspace Does Not
Signal the End of Civilization as We Know It." Published
electronically by the Wyoming Center for the Advancement of Ethics,
January 1997.
- "Building a World With Words: The Narrative Reality of Virtual
Communities." Works and Days 25/26 (1995):105-126.
- “Representing Bodies in Virtual Space: The Rhetoric of Avatar
Design.” Forthcoming 1999 from The Information Society.
- “Discursive Citizenship: The Body Politic in Cyberspace.”
Forthcoming from the International Journal of Virtual Reality.
- “Erasing @race: Going White in the (Inter)Face.” In Race in
Cyberspace>. Ed. Beth Kolko, Lisa Nakamura and Gil Rodman. Routledge.
Under contract.