For the purpose of our project, we defined a set of engagement mechanisms designed to make the Geo more engaging to interact with. These mechanisms can be turned on and off with a flag, and can be summarized as follows: Transition Animations: In the engagement version of the Geo, the Geo performs an organic motion with sound effects when transitioning between states depending on the confidence level and the change in the confidence level of the state that it’s transitioning from. These motions represent, variously, “Joy” at becoming more confident, “Exasperation” at becoming less confident, “Boredom” at going from low confidence to low confidence, and “Disappointment” at going from medium confidence to medium confidence. Going from high confidence to high confidence triggers no motion. In the non-engagement version of the Pleo, state transitions are marked universally by a beep. Reset Animations: In the engagement version of the Geo, the Geo does a “stretching” motion with sound effects when being reset. In the non-engagement version of the Geo, the Geo simply makes a mechanical buzzing noise. Blinking: The engagement version of the Geo blinks regularly (with some randomness built-in to prevent uniformity). The non-engagement version does not blink. Feedback Responses: In the engagement version of the Geo, the Geo will respond to the user when touched either for the purpose of guidance or for the purpose of reward/punishment. Guidance feedback responses consist of the Geo bending its head to look at the sensor area where the user is touching, while reward/punishment produces organic sound effects corresponding to positive/negative responses. In the non-engagement version of the Geo, no feedback responses are given.